for anyone that doesn’t know how big of a difference parallel cd vs serial cd is:
for those that don’t like math or equations:
imagine if you’re playing shield tank but your shield now has a 12s cd that only starts the cd when you deactivate it or when it’s destroyed. that’s how rigid, binary, inflexible and how much down time infinite tp is like.
or imagine the flankers’ engagement and disengagement abilities having a 12s cd that only starts when both have been used. that’s how kit killing infinite tp is.