It’s ruining my games. If Blizzard doesn’t want hard counters to exist, then why on earth does pharah demolish reaper in every single scenario. Every time I start to do even a little good on reaper, enemy goes pharmercy and it’s gg. Playing against a widow hanzo combo feels better than going against a pharah, atleast I can play around their sightlines. No such counterplay exists against a pharmercy, she’s everywhere. Please just nerf her man it’s so boring going hitscan every game. If I wanted to play cass/soldier every game I’d just play COD. I just wanna play the game man
in before people start saying that the only issue is mercy and not pharah
When was the last time you saw a pharah player succeed on her own without mercy pocket?
Let me guess never
Honestly pharah without a mercy is still bearable. Imo both need nerfs
YNZA or however you spell his name.he got 4 accounts into top 500 i believe, you can definitely make pharah insanely strong without a mercy. you just have to be, you know, GOOD AT THE HERO AND GAME
common sense
honestly I don’t think pharah would be half as annoying if her primary fire didn’t bounce you around everywhere
excuse me, but using just 1 person who consistently getting top 1 and no other pharah main even come near as 2nd place, that’s not a good example to make a point.
Can someone please temm me who phaah is?
and it’s still an example that you can very much use pharah to your absolute advantage because of her 90% air up time. i have gotten a literal whopping 53 eliminations with her
Edited mb 20 character
Go Echo and sky-diff her
It’s the same way why Reaper can’t go toe to toe with a Widow or Ashe or any other longer ranged hero because certain weapon styles are inherently going to have advantages over others.
Hard counters are going to exist purely based on the fact that the cast of diverse play-styles exist. This isn’t limited to Pharah, and while steps can be taken to change things up, hard counters will never go away without losing what makes this game interesting and fun, period.
So change heroes.
That’s what you’ll get by hard taking away hard counters.
Ironically the downside you suggest here is what you’ll get by taking away hard counters as a solution.
Then nerf hitscan, it’s been powercrept to meta without factoring in Pharah anyway.
Then play the game, you just can go running Reaper into Pharah hoping things will work fine. Either that or team up with players who recognize and play around your strengths who can also make up for your weaknesses.
Do something different before begging for changes you can already do something about now.
Unfortunate this is partially true, mercy pocket pushes heroes past their break point.
Pharah/Echo are invredibly unfun to play against for a large portion lf thr player base, no1 wants to spend most thwir game aiming up. Nerf mercy, make it harder to pocket her and then nerf blue beam and Pharah cohld be more balanced
First of all yznsa got 22 accounts into top 500.
And second he never ever plays pharah without mercy.
He just plays sombra or sojourn.
And third he is just one guy in the world with that pharah skills. No one else comes even close to that. So he is the exception.
Pharah is actually still strong even without a Mercy. Her base damage is actually so high.
Already addressed this. Widow and Ashe are how counters should work in a game like overwatch. They both counter reaper, but there’s still play around them. No such play exists against a pharah.
Addressed this too. It’s boring to play hitscan every game
This is just not true dawg. Hanzo and widow counter reaper, but you can still play around them. No such counterplay exists against a pharah. Plenty of counters exist in this game to every hero. It’s just that counterplay should exist.
Lol
It seems you have some trouble comprehending English. I don’t run reaper into pharah because there is a 0% chance it will work. That is the problem.
if someone is able to master a hero to the point the 2nd place look so far off, instead of letting them keep that #1, you punish someone for mastering a hero? What kind of competitive logic is this.
I got 53 elims with other heroes before, this mean nothing. I have good games and bad games on all heroes.
I’d argue abnormally good.
And if a player put similar effort into another hero, they would likely get far more for their efforts. There are always character specialists that are outliers, but overall, Pharah is like a D-tier DPS.
She can work better on some maps where she can take advantageous angles with plenty of cover from the air, but she is never the optimal choice. In the air she benefits little from the protection and space her tank provides, and most support cannot reliably heal her.
Hitscan not only destroys her, but is a much more reliable with higher burst potential. Her TTK is one of the worst in the game unless she’s right on top of someone. And her mobility CD to get into someone’s face quickly is the exact same CD she needs to escape.
Of all the DPS to complain about, there are far more powerful DPS than Pharah.
i’ve seen him multiple times play without a mercy. pharah is definitely strong as hell without a mercy, pharah has received so many buffs coming into OW2 as well.
and yet you don’t know that. there could be someone out there as good as him, gooder than him, you never know. what matters is if the hero can be played abnormally well and be strong as hell with or without a pocket, and we’ll look here where pharah can do exactly that.
no duh, i didn’t say that pharah is the only one who could have 53 elims, like, EVER. i play pharah effectively and i manage to stay in the air 90% of the time. the only reason why i switch off her is if they are running hitscan or double hitscan. the main thing pharah needs is to have recoverable shield heath in order to be properly changed.
pharah is definitely not D-Tier, it depends on skill level. if you know how to use cover and stay in the air 24/7, then she’s still a solid B-C tier. if you can’t, she’s D tier because you don’t know how to play her.
every support can reliably heal her, besides moira probably. every hero is bad or good on specific maps, take symmetra as an example. she’s never an optimal choice outside of control maps, specifically lijang tower. but to go back to the healing reliability thing, here’s the support abilities that can reliably heal her
- ana’s hitscan rifle
- mercy’s caduceus staff
- kiriko healing ofuda
- brigittes repair pack and inspire
- zenyattas orb of harmony
sure their not tons better than caduceus staff, but saying there’s barely any capabilities of healing her is incredibly wrong. if we just remove damage boost, make pharmercy undoable, then we would just use zenyatta. then would embrace a new pharyatta duo.
yes, that’s her counter. hitscan is the best way to counter her because of the burst damage potential. but that’s why you use something called cover which means you go behind/beside map geometry in order to stay out of the hitscans Line of Sight. THAT is how you play pharah into hitscan. also she technically has 2 forms of escapability. jump jet and her concussive blast.
you could use jump jets to engage, gain a vertical mobilital advantage, and when you are being shot at, you use concussive blast to deal knock back to yourself (no self damage btw) and bam you can escape, or at the very least your survivability rate has increased depending on the situation. with pharah you have to play carefully and plan things out, also key to her projectiles. her rockets are VERY strong and real decent damage, even without a mercy pocket.
i agree, but dismissing pharah as an issue is the wrong choice too. sojourn is still overpowered, yet she’s still overshadowed and no one talks about her. pharah is an issue too.
then what even is your point? You clearly stated pharah has counters, you also stated other heroes can also get 53 elims. You admitted you do switch off her because she cannot work all the time.
Bottom line: still want to nerf the hero anyway.