For superlong-range hit-scan we have Widow.
For close-range to mid-range we have Mccree.
and now the newly arrive Ashe is for mid-range to long-range.
but soldier:76? he stuck some where in between of all of the above. He like a Jack-of-all-trade hero that good with a lot of thing but not best at anything. which is make him pale in comparison with another hit-scan hero we surrently have now. Spray and pray is not a good thing anymore.
I remember when at the begining of OW , the dev say they want player from all kind of game can enjoy OW. what even which type of game you come from, OW will have a Hero that suit you.
Soldier:76 was the Hero that design to be hero for FPS player like CoD,BF ect. So I think why we don’t give him the full kits that traditional FPS usually have?
like ability to aim down the sights , a Side Arms , a pack of Granades all those thing.
Honestly, I was thinking this for a long time now that his E is seem out of place for some reason
Aim down sights doesn’t really have much purpose anyway. For Ashe and the scope characters, it totally changes their weapons’ firing modes. In typical shooter games, it’s just an extra button you have to push to get the appropriate accuracy, which Soldier already gets by default.
Why? It won’t lower his spread or increase his dps or magically improve the players aim any more than a crosshair would. It would just slow him down.
He doesn’t have pinpoint accuracy like other heroes who can scope. He has a steeper falloff that actually DISCOURAGES aiming at long range.
And adding in higher power shots at a slower rate of fire would infringe on the territory of Widowmaker and Ashe.
Soldier:76 not being able to ADS is a great way for people to get used to the feel of Overwatch. Allow me to explain:
Overwatch advertises itself primarily as an FPS, before Overwatch, people from the FPS genre are used to and very comfortable with ADS’ing in their games, from CoD, Battlefield, Halo, etc. Soldier:76 not being able to do that, while still being a representation of those kinds of games, take players out of that comfort zone that they’re used to when utilizing reticles and such, as he’s the first person you’re introduced to when you first play Overwatch.
The few heroes that kind ADS in this game are primarily snipers, with an exception to newcomer Ashe. Everyone else relies on what would look to be “hip-firing”, and for me starting out it was a bit awkward, but thanks to Soldier:76 being the way he is, I was able to get a better feel for the game and it helped me in the long run.
Aim assist? Some of us here play on PCs, you know…
Nobody remembers where the FPS genre began anymore. Hip fire vs ADS is a new concept in the history of games, not a classic feature. Even the Halo series started out with most weapons lacking an ADS feature, which was limited to only the pistol and sniper in Halo 1 and the battle rifle and sniper in Halo 2.
Aim-down-sights has its merits as a gameplay feature, but it also means the gun is covering half your screen and it’s hard to see anything beyond what you’re aiming at. I very much prefer using right click (or left trigger if you’re on console) as an alternate fire mechanic. Having a completely separate tool to use on that button makes for much more variety in gameplay compared to just shooting the same gun more accurately, and I’m glad that ADS in Overwatch is limited only to heroes whose weapon mechanics dramatically change while scoped in.
What Soldier needs isn’t damage buffs. He needs a lower cooldown or better utility from his healing field, which is the thing that actually sets him apart from other damage-dealer heroes.
Well of course we know obvious differences on pc vs console. With PC the aim assist isn’t as needed because with your mouse you have so much more control on aim then we do on console with analog sticks. It’s just common knowledge. I can only speak for us console users who need that aim assist for heroes like Soldier and Hanzo for example. For some people who mention PC make it seem you have a huge disadvantage when in actuality you have the greatest advantage.