Playing tank in Overwatch 2 is miserable

I will make it short. Playing tank is miserable. It’s extremely demanding, you essentially have to do the job of 2 players, you get blamed for every single thing that goes wrong in a match, and … for what? It’s too stressful. One mistake, just one, one tiny misstep and you are dead - and if the game ends in a loss it’s because of you, of course. It’s just not … enjoyable. To all the dps players who expect me to make everything happen in a match, go play tank yourself, I dare you.

I would have never thought I would say this, but playing tank is worse than playing support. Not because the support role is overtuned, like so many on these forums believe, I am sure. But because many tanks in this game were never designed for 5 vs 5 and simple number changes won’t fix that glaring issue. You know where the fun lies in Overwatch 2? Playing dps. And it’s not even close.

End rant. Have a nice day.

Sidenote: Whoever is responsible for McCree’s grenade, stick that thing up there where the sun doesn’t shine. It’s not the main issue I have but it’s one of far too many. A cowboy throwing grenades … :crazy_face:

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Tank is the worst role in the game by far and it shows because it has the shortest queue times on the server I play on. The simple fact that the DEVs decided to add CC to DPS only shows their complete incompetence in balancing this game.

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Sorry, blizz had to get those queue times lower so solo tank it is from now on

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You are absolutely right. I started really having fun when I stopped playing tank altogether. “Tank” is a misnomer anyway. They need to make “tanks” do less damage but sponge more.

The game designers basically designed a very large DPS to “tank.” They do too much damage and can’t survive at all. What a joke design to have them just be overglorified DPS.

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Nade, sleep, sigma rocket, sombra, mei wall, , zen orb, cassidy granade, pharahmercy, hanzo , shatter each teamfigjt, storm arrows, and pocket hitscans.

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I don’t mind it too much, unless the enemy is zen and Ana. Then it’s hard to have fun, I’ll happily play against like any dps heroes instead of those 2 supports.

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I think playing Tank in OW2 is much better than playing Tank in OW1.

Barely anyone wanted to play Tank in OW1, now it’s actually fun

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I don’t agree (obviously). Back in Overwatch 1 you had 2 different subroles (so to speak) to chose from when playing tank. You either were offtank or you were main tank. Both tanks could potentially combo together (aside from potential combos with your dps, of course); and the different tanks were also specifically designed to fit that philosophy. Far more variety.

And back in Overwatch 1, it wasn’t like noone wanted to play tank. Noone wanted to play main tank. Playing offtank (like Zarya or Roadhog) was considered to be far more fun, since they were significantly more involved in getting kills than the main tank, whose main job was to protect his team. That’s why Roadhog is/was so deadly. That’s why Zarya has that potential baked into her kit to dish out huge amounts of damage.

And guess what? Zarya is the same way in Overwatch 2. An offtank essentially thrust into the role of a main tank, something she was never designed to be. The only thing she’s good at, is to turn into a walking dps with a bigger hp pool, if you are too stupid to avoid hitting her bubbles; if you are not, then, well … She is useless. Can you make her work? Yes. Through clever bubble uses. And killing stuff (doing dps things as a “tank”). But make one mistake, just one, and you are gone. Dead. Isn’t that fun?

And Roadhog … waits for a rework (whatever the dev team means by that) until … What? Season 7 and beyond? Don’t make me laugh.

The tank role in Overwatch 2 is in a terrible position and almost every hero in that category needs a significant rework to fit into this new 5 vs 5 structure.

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Playing Tank is only fun when you que with preferably a support then maybe DPS. Even then it can be incredibly painful because no matter whixh tank you choose you’ll inevitably be countered

At the start of OW2 tank was one of the longer ques but as people have come to realise how useless the role is theyve gone to play DPS instead.

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Agreed and its 75% support

Tank queues are still by far the longest for most players, even though the queues now require half the number of players.

By numbers alone, tank is actually less popular than it was in OW1.

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it was strange during beta and the launch of overwatch 2(5v5 heh) that tanks had a long queue time. some seasons after as well, it was only in season 4 did i notice that the popularity dwindled and now is very low and as bad as it was in overwatch 1 i think… maybe worse and thats with one person queuing tank heh.

i dont think it was a bright idea to give cass and mei CC. guess they did that instead of nerfing mobility but you think they would have learned that CC effects tanks the most

should have just nerfed mobility heroes right?

Tanks in OW 2 will never feel balanced because of the why they have to design them for 5v5. Tanks want to have fun but at the same time, you can’t just let the game revolve around the tanks doing whatever they want with little counterplay the whole match.

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In other words, you were held hostage by your co-tank. If you were a main tank player and so were they, well thats a problem. If you were an off tank player and so were they, thats another problem. And even if you did happen to not play the same hero/“sub role” you had to actually have good synergy, which often didn’t happen.

This variety you speak of was often not taken advantage of and was really just another reason that tanking was not desirable, because you either had a tank you worked well with or you didn’t, and it was usually the latter.

Compared to DPS/Support no one wanted to play tank, and the few that did want to play Tank all wanting to play off tank and do their own thing is exactly the issue I described above.

Entirely disagree.

Do you have anything to support this claim?

A couple things about what you just said don’t make sense. Not just because all of my queues are short including Tank, but also wouldn’t supposed long queues be a sign of more people wanting to play a role, not less?

It’s not like DPS had long queues in OW1 because no one wanted to play it, DPS had long queues because that was the most played role.

Yeah, I hate playing tank these days. It’s the main reason my tank rank is lower than the other roles. It feels absolutely terrible to play tank. It’s one of the primary reasons I’m thinking more and more that 5v5 was a terrible mistake.

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Solo tanking is a very unpleasant experience in general. Every time I force myself to queue in all roles (for challenges), I pray to not end up tanking.

It’s not even about winning or losing, I just find it boring overall.

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I played at high plat and had no issues getting combo’s going (with complete random people). So your experience isn’t the rule, by any stretch. Just because “it wasn’t taken advantage of”, doesn’t mean “it didn’t exist at all”. I’d rather have too many options than too little, don’t you?

I would argue that if you are queueing up for competitive and especially later for a specific role (with role queue) you should be able to play most, if not all tanks available - which means you can at least play a main tank and an offtank. Rarely had that experience myself - and I have played Overwatch since the open beta (completely solo). Again, your experience is not the rule, like you are making it out to be.

Not that mine is (it’s all opinion after all), but I feel it had to be said, nonetheless.

Ever since the season came out, I haven’t qued tank a single time. And my most played hero is Rein…

Yeah maybe next season.

I think it’s fundamentally flawed for 5v5.

If they don’t get CCed (I.e., things that make them miserable) they just become raid bosses.

If they do get CC’ed, they’re having a horrible time.

And then there’s the counter picking that happens. If you get countered on tank by their tank, it’s paramount that you swap. There’s no one else on that role to help.

There’s no middle ground here. It stinks.

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I used to be a tank main. I switched to support. Tank is too stressy now.

After they did the single tank experimental mode back in OW1 tank players complained and were unfortunately right.