Players who argue about qp and comp

Are silly. I play quickplay to avoid flashpoint and avoid maps I don’t feel like playing if I just played them, sometimes I keep getting attack sometimes I keep getting defend, etc you get it. That’s about the only freedom qp has left

I see posts all the time people arguing about the modes and who should be playing what and it’s just silly they’re basically the same. The recent post with 169 comments people just arguing about nonsense. It’s been a non stop debate.

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If the people who take the game too seriously played competitive and the chill people played quickplay, EVERYBODY would have more fun. Then again, I am part of the problem. I should be playing quickplay because I do not care about winning or losing. Those Jade guns are not going to earn themselves, however.

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Everyone: Why don’t Applejacks taste like apples?

ThiccBuddga: They just do…

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Man people cannot just let players be.

Always gotta make everyone conform.

If QP is sweatier then comp, so be it. That’s what players want apparently.

If you get lackluster teammqtes in comp, deal with it.

Those players are just enjoying the game.

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Competitive sucks though. Quickplay is better for an honest game of Overwatch. The matchmaker works better in quickplay. And that’s sad.

Tbh they should dump comp entirely and make a casual mode for people that can’t handle playing to win. Quickplay is not casual, nor was it ever meant to be.

Comp is terrible. It needs to die.

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This is not true nor has it ever been true. The devs also agree that Quickplay has become too tryhard — probably thanks to people like you.

Quickplay was always for the casuals. It’s always been the mode that you go to to learn or first-time new champs, “limit test”, or just goof around with friends.

The mode would be so much better if tryhards just stayed in comp and left their overbearing attitudes & expectations there where it belongs.

If comp dies then the toxicity would just bleed over until QP is overrun, the devs make another mode for the casuals, and then the sweats invade that one to to force everyone else to conform to how they want the game to be played.

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the thing is in qp players are more likely to be like "screw this then i lose the match, I don’t wanna play hero X to beat them blahblahblah and they take the L. In comp they will swap around having no fun at all trying to stop you. In qp nobody will peel for their backline. as someone who enjoys flanking and gains a benefits when the enemy isn’t aware or peeling, Qp is worlds easier. And yiu get a few to rage in chat because nobody helps them.

that said un comp the rank range is more narrow it feels making it a more expected experience.

zen will let me dive him 12x in qp
in comp he might swap to something that doesn’t just roll over and die when I show up.

This is why I hate that they tied any kind of reward to playing competitive. It should exclusively be for people who want to win, and nothing else.

They should change weapon variants to be quick play only.

I’m sick of them trying to get more people to play competitive when most players don’t even actually want to play competitively. Let us have a space where we can actually compete

If you noticed they nerfed the neck out of the skin points per win. We get 10 now.

At the expense of other players.

The “those players are just enjoying the game” argument is only valid in a single player game.

Yeah! Throwers need to leave and go to arcade!

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This is all true and I feel the exact same way.

I’ve wanted a Scrim mode (or Comp Rehearsal) between QP and Comp forever (QP rules, tighter MM, but you’re not intended to just faceroll your keyboard all game while you expect others to carry you).

Part of the issue (most issues) are the devs. They do sneaky things like add in heavy QP penalties but let you leave for free in the setup phase, then say QP is casual, after specifying in the past that Comp is “just for blowing off some steam after a day of work”. They’ve never once said ‘casuals should go to OQ or Arcade or Customs’ while certain players say that a lot. From this ambiguity, the QP environment has drifted towards way more casual than ever before.

QP never used to be this… bad. People used to actually try to win in OW1, and it was rare for people to say “it’s just QP” (on PC, maybe starting from mid-gold MMR). Most people would actually dislike if you threw or soft threw, but if you said you were just learning a hero you’d get a break/sometimes some people would try and help you. Sometimes even people on both teams!

Now, nobody is allowed to talk for fear of losing their account, nobody uses comms or ping, nobody plays together or coherently, the same level of gamesense isn’t employed anywhere near OW1, the matchmaker is loose, you can get Crossplay, and it’s just a crapshoot.

I believe the devs could easily fix this and literally make almost everyone happy, but they move way too slow. Imagine they added a lower “Just QP” mode where it was, in fact, just QP.

Ay ay ay. The annoying players are the sweats in qp. You know, the backseat drivers trying to dictate who and how you play. I tell them to beat it to comp every time. But they keep coming at me, like flies in summertime.

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I just wanna know when this changed between OW1 and OW2!? I feel like I’m losing my mind with this.

Also, how are these people not in OQ or Arcade? I feel like I get more teamwork and gamesense in 2CP (Assault) than I do in QP-RQ.

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The problem with QP is that once you get a taste for comp and that ranking + golden/jade mentality starts to sync in. Little by little qp starts to loose its charm in fact ive noticed I cant really play qp anymore with a jade skin equiped because too often players take that as a tryhard challenge and tend to lock you in spawn and make sure you have no way of participating in the fight. This happens sometimes in comp too but most players are at least on coms and you can organize a counter offensive to fix it.

To be fair, this also happened in OW1 with Gold weapons. You’d either have people trying to flex on you, or people never even bothering to duel you cause they assume they’d lose. I’ll also admit in my /group voice chat to friends at some point I’ve probably said, “this {expletive} Widow has a {curseword} gold weapon,” while I was watching my death cam.

Quickplay is already “toxic”. Which is why smart players mute vc and chat.

And sorry but your interpretation of quickplay and mine don’t line up. “Sweaty” is too vague a term to be useful. Someone who is a plat can be chilling out and trying a new hero while a silver in the same match will think that they’re facing off against a sweatlord. It’s all a matter of perspective.

You are always going to get people complaining about “sweaty” lobbies in quickplay so long as the mmr range remains so large.

The only thing any rational human being can insist on in quickplay is that people play the objective at least most of the time and try to defeat the enemy. That’s about it, and that isn’t asking for much.

People who want to stop playing so they can start emoting and having a “moment” during a match can go play in custom games modes for all I care. The problem is that people seem to be having problem finding those custom game modes, so they bring themselves to quickplay thinking it’s some kind of social event rather than a game centered around killing the enemy team and taking territory from them.

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Mute them. They probably won’t help you play better.

Okay but that’s not what a “sweaty” person does. If the plat is relaxing and testing a new hero then they obviously aren’t “sweating.” There’s a clear a difference between a skill gap with a plat vs a silver and tryhard. It has nothing to do with rank, it has everything to do with having an obnoxious attitude and being domineering about how others are playing the game. Save that for ranked.

It doesn’t matter if you mute them when these same tryhards will turn to reddit, twitter, and the forums to complain about “casuals ruining my quickplay games” and convince the devs that they need to change the mode instead of just doing the sensible thing and queueing for comp.