Most characters in ow are one dimensional and the whole story lacks proper direction. They seems to struggle to even keep the characterisation of some heroes consistent. To single out Pharah(or like in your other post Baptiste) as generic or boring is just bias.
People like fps characters that are mute like Samus, Gordon Freeman and Doom Guy. All of which Pharah is based on. But, as I have pointed out in my previous post, she has a bunch of other characteristics that diferentiate her from these heroes, her relationship with her mother, her friendship with Torb and Rein, the fact that Talon had hurt her mother and coleagues, her position about Vishcar. If you dismiss her as âshe is just heroicâ or âjust a generic military womanâ you are ignoring a bunch of stuff.
If you compare her with Bangalore, from Apex legends, that is also someone that came from a line of decorated soldiers, worked really hard on her carrer, that also lost part of her family. She is completely different from Pharah.
If you need exageration for character to work in a cast full of colorful characters, well, she is the daughter of the second in command in Ow, she is Egyptian-Canadian, flies a power armor falcon themed and has an udjat tatooed on her face. Not all storytelling needs to be said out loud by the character, the design of the character can be the story telling.
Owâs story is three years old and from what we got itâs pretty shallow and already showing signs of bad structure and planning. Characters story bits and are already repeating themselves and the worldbuilding is just poorly made real world allegories.
If you want proof of how mediocre it is, just read the Bastet short story. Itâs more than 10 pages of characters just sitting around eating and delivering exposition, thatâs one the worse way any writer could give exposition to their public.