People who argue "Widow and Ana will be banned every game"

have completely missed the point of why hero bans are needed and just want to keep this game in there lame meta stranglehold until it completely suffocates it to death. The devs are too biased to nerf Widow and Ana, but are too ignorant and cowardly to implement a ban system to justify there broken abilities.

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Or perhaps I just do not particularly enjoy bans? That could be another possibility…

:muscle::face_with_raised_eyebrow:

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They’re also wrong. I will personally ban Hanzo instead of Widowmaker.

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bans cant exist with this current balance team because they literally balance entire heroes off other heroes existence. ana and the tank roster being the most obvious example.

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I’d much rather they just cripple Ana, it’s pure copium to say she isn’t having a negative influence on the game when she’s in every match of every rank

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If I had a penny for every server I’ve been banned from.

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I’ve said elsehwere but ill say it here to

Ana is, honestly, one of the largest reasons I’ve left overwatch and moved predominantly to rivals.

I am tired of dealing with Ana. Always, all the time - Ana. Literally years of her BS. If she was niche, or we actually saw periods without her - sure.

But no.

Literal year after year after year of ana every game.

I’ve largely thrown in the towel.

I’ll keep tabs on overwatch and the community - but I just can’t keep playing with her any longer.

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Yup, she makes playing half of the tanks unbearably annoying, win or lose

Her abilities do too much for how easy they are to use and there’s no good reason whatsoever for her not to have been changed going into OW2 if not before that

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balancing the entire game around Ana and widow is the exact mistake driving tank players to rivals and exactly why bans are needed

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She makes playing almost all of the supports unbearably annoying too.

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As we move to 5v5 we realise only tanks should have CC abilities in order to lower the amount of chain stuns and frustration in the tank role. Except ana, she gets to keep the hardest non ult infinite ranged hard CC in the game because shes our special princess :wink:

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Also she has an ability that does 4 things, each one of which would be strong on its own.

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The bigger issue is Overwatch players are selfish and will ban characters that they personally don’t like to free up space for the characters they do like. When Ana is banned every game, and the predictable heroes overperform, people will run around like cavemen going “WOW! WHO COULD SEE THESE HEROES WOULD BE OP WITH ANA BANNED? GUESS WE’LL NERF THEM!” and no one will learn anything.

Oh, yeah. And players will say this lie too. “Anti nade will be just as powerful if it only did one thing!” is right up there with “They added Kiriko just to counter Ana!”. Like with the removal of 2CP, I hope Overwatch fans get what they want so they can complain about it heavily.

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problem with bans in overwatch is there are so many characters I’m totally exhausted of that I wouldn’t know who to ban.

I am not sure I entirely agree; however, Mahvel does tank better for the most part. The issue is Wolverine. He needs normalization. He shreds tanks but is Loki a troll pick otherwise. It’s horrible design if I am being honest.

Everyone banning Hawkeye and Hela, but if they go Wolverine, I am just not going to bother tanking. It’s outrageous how unfun it is to play against him.

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And the only reason they ever gave for that was because it’s hard to aim, so presumably it’s balanced because of that

But tanks are easy to hit, so the ability is inherently unbalanced and needs changes

The typical heroes? You mean Roadhog, Doomfist, Mauga, Junker Queen, Hammond, Ramattra, and Hazard? Because Ana suppresses all of them, kicking her out of the meta would open way more oppurtunities up than it would close.

The biggest things you lose are nanoblade and nano Rein/Winston, otherwise Ana’s presence in the game is mostly just shutting people down, and specifically tanks.

Also they absolutely added Kiriko to counter Ana above all else. You can’t look at suzu countering both her abilities while having the same cooldown as sleep dart and justify it as a coincidence, especially since Kiriko was added at the exact time Ana became the biggest issue she’s ever been. Like cmon, you’re high on the copium if you think Kiriko wasn’t meant primarily for Ana.

It’s like thinking they didn’t custom craft Brig to counter Tracer when she released, only a complete bozo would argue against it.

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Yeah, actually. Ana would get banned or nerfed, they’d become more powerful, and then they’d get nerfed or routinely banned. And we can continue the downward spiral that we’ve already established doesn’t work.

Because Overwatch fans can never think constructively. Its only destruction. Nerf, and then nerfs that result from previous nerfs, and then further nerfs after that. Like in before when we established all the nerfing only made the game feel worse.

Because no one actually wants to improve Overwatch. They just think they do, and ultimately its up to Blizzard to filter out the bad advice. Just like they’ve previously failed to do.

I don’t know about you, but most people who say this just means “I don’t want my hero countered, so nerf or get rid of my counter”.

You can’t look at Junker Queen applying bleed and anti, and being released in OW2 with Kiriko as a coincidence either, by your logic at least. So why was Kiriko invented for Ana and not Junkerqueen?

Answer: “Because I don’t like Ana and anything that vaguely counters her was put in the game for her”.

That’s it, right? Going by logic and likely hood, the developers thought “we should have had a cleanse already what with the other debuffs. If we’re putting a debuff heavy tank into the game, we ought to put in a counter for that too.”

I really don’t know how you couldn’t agree unless you just have massive anti Ana bias. Its possible Kiriko was put in with Ana in mind (Ana applies debuffs, just like Ashe, so naturally a cleanse support is put in with all debuffers in mind), but to say she’s here SPECIFICALLY BECAUSE of Ana is just bias talking.

So without Ana, all the debuffers in the game would get to exist with a cleanse-less Kiriko? Silly thinking.

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I would never get to play my warrior (but a girl, too) again

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Ana is not a necessary character to counter all those she does though, she’s just by far the easiest and the go-to for every situation. It’s the same thing as Sombra was, just less about the explicit bullying and more just Ana sucks to play against in general.

If they deleted Ana they wouldn’t suddenly have to nerf Hog or Mauga because there are many other means of dealing with them. And even if people started banning characters Ana countered, who cares? It would be different characters every game because Ana suppresses the lot of them, meanwhile with Ana there she would be receiving the ban every match. Ana is the problem.

And always jumping to the “you just don’t want to get countered” argument is stupid because again, ANA IS NOT A NECESSARY CHARACTER. I don’t want to not get countered, I just want the opponent to have to put in the same work I do to play the game! The fact that Ana is seen as this necessary character means she is a problem. Why is that hard to see?

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