I dunno, I think there’s still a good amount of grumbling about Rez, despite its drawbacks (cooldown, cast time, proximity). One shots are getting more attention at the moment but that’s not to say that Rez is universally accepted.
Because it is effortless you click on an enemies head they die you do it from across the map before they even know you are there. You can’t be contested and even I can pull off a surprise one shot with my dog water aim. You do that twice you win the team fight and the enemy have to fall back and switch to contest you no other character can hold a lobby hostage like a decent widow.
I mean, personally I went from ~6-8 rezes per match to sub 3 with the transition, mind you this is all QP where people aren’t getting two rounds+ to play it out.
Without a second tank to draw aggro and attention, cycle damage mitigating abilities to keep the rest of the team alive (esp if I’m Rezzing our other Supp), or straight up blocking me from most damage that is nearly free to land if there isn’t convenient cover I’m really only getting super safe Rezes off since being a sitting duck is more of a death sentence. Like reset Widow duel Rez, our x died right before we finished off the enemy team Rez, someone got picked super early and we’ve got almost all our resources full Rez.
I think Rez is a dumb ability that can never be balanced, and loathe it but from personal experience it’s both far weaker since it’s less achievable but higher impact if you bring back the tank mid-fight, or someone the enemy team had to hard invest resources in taking down.
Unfortunately they backed themselves into a corner, Rez is most of Mercy’s power budget and playmaking potential. Without a new rework that overhauls her ult, takes the training wheels they keep adding off her base kit and Valk, and reintrouduces some playmaking potential that doesn’t go against the more core tenants of her design and feels in place with her playstyle Mercy isn’t going to be losing Rez.
They’re adamant that the only thing wrong with her is her turbo-buffed GA, and are woefully wrong, but until stats actually convince them it need massive changes she’ll probably retain E-Rez.
Right but there’s also 1 less tank to peel for a Mercy using rez. Which is my point that if the tank is dead, the chances of Mercy ever reviving that tank against a semi-competent team are very low because there is no one to cover her.
No, they specifically have a problem with snipers deleting their team every 5 seconds from Narnia. Like I said already, tons of DPS have some kind of oneshot ability, but people aren’t clamoring for the removal of all oneshot abilities. Not all dps can do what Widow & Hanzo do. — Not as frequently, not with as much range, and not with as much safety. That’s where the problems lie.
No, he wasn’t. The only reason Hog was able to get away with being a “one-shotter that can’t be oneshot” for all of OW1 is because there were way more precautions against his hook, namely shield-stacking and the existence of the off-tank. Once those precautions were gone it was just more obvious how silly a design that actually was.
You don’t explain how it’s objectively more powerful than instant sniper deletions in spite of all the balancing drawbacks that come with rez.
I just think that its flawed because you’re comparing apples and oranges. Even if we don’t talk about Widow, Hanzo is still just as annoying. So either way you want to look at it, it’s problematic.