Pathfinding Extension?

If pathfinding for dummy bots were to be added, do you guys think it would be an extension or just a simple action?

It depends on how they implemented pathfinding in their game. Using a navmesh with a simple A* is pretty cheap so i would assume it to be an action. On the other hand though, when you have 30 dummy bots with constant checks for pathing, it can be quite resource intensive!

So honestly? I HOPE it is an action, but it can also be an extension

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Extensions are for client side memory limits, eg the client can’t load all effects in RAM at once, but if you have only workshop maps then there is a very limited amount of assets loaded, which guarantees freed memory for other things.

Pathfinding is only server-side so it won’t be an extension.

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