Exactly - they seem unwilling to get rid of the crit on her railgun which is the real problem. Either that or they have to make it take so long to charge it’s not being fired every 3 seconds - maybe make it take 6 seconds to match soldier’s helix. Even then it would still be a problem 1-shotting when she has so much other damage output.
I’m going to enjoy hog actually being playable for the next month. Then I guess it’s back to how he was in mid-2017 where I basically pretend he doesn’t exist if/until they realize what a horrible mistake they’ve made.
I hate the most recent patch, basically all streamers hate the most recent patch. The most recent patch was so bad that they are releasing a hot-fix for it literally a week after it was released.
Every single change except for the ones to Sojourn and Tracer were an indirect Hog nerf. Sometimes you do not have to directly target a hero in order to nerf them. They buffed what was strong against Hog and nerfed Suzu which helps him.
That’s why I’ve thought from the beginning that her primary fire is way too good. Considering that she had the railgun as an instant kill shot, when I first played Sojourn in the beta (even when she wasn’t very good), I thought, “Wait, wait. So she can play as either Soldier OR Widowmaker?”. I felt even then that she needs to be good at one or the other.
I like her being a headshot-intensive character, so I’d rather they keep her railgun crit. What I’d like to see them change is the base damage on her primary. They either need to change its fire rate, so that she can still pump damage into Tanks but make it harder to get kills on squishies, or they need to nerf the base damage on the primary so that she can’t farm Tanks for rail charge.
Either way, since her railgun charge is damage based, that would reduce the amount of railguns she gets in one fight. The charge required for Ult should probably be slightly reduced so that she can still get it every other team fight, but even that would need to be looked at very carefully.