Sorry bout that.
And honestly I know it’s because of the meta but road hog and the amount of them are driving me up a wall
P.s also bastion as I’m lower rank and the team is just not prepare enough for him
Widow. I’m diamond now and it’s getting worse. You’re literally not allowed to play 90% of the map, which is a ridiculous amount of map control for one hero to have. In addition, unlike a sniper from ANY other game, she has batman’s grapple hook so she can zipline to safety if anyone tries to touch her.
Basically, if you’re not hiding behind a barrier, you’re not allowed to play 90% of the map. Really boring gameplay design.
I dont enjoy being pulled from a place where is supposed to be safe zone.
i also HAtE it when orisa can pull you out of movement abilities. I play Mercy Pharah and Widow, and its the most annoying thing when your abilities just get canceled, and on these heroes their movement abilities quite literally are life and death.
Widow. I don’t like having to counter to the hero themselves or spend half my game countering one hero specifically just to live. It was fine when tanks were stronger. But now she’s a tank buster which is ridiculous. How is she a counter… To her counters?
I think, most of all… probably Zarya, of all heroes. She’s just maddeningly unkillable. 400 hp, 200 bubble, and a normal sized hitbox… ugh! And huge damage on top of it all. I really despise playing into a Zarya.
Ugh. It’s just, she has SO MUCH hitpoints and she’s not easy to hit like other tanks. You have to basically chain headshots on her to kill her and she’s not easy to hit. And you really have to kill her! Because she basically doesn’t lose charge at any meaningful rate. You let her run away from the fight, she’s coming to the next teamfight with 100% charge and wrecking everything.
agreed Sym was my 2nd most played hero before the rework. she just isn’t quite as fun to play and a lot of her kit feels unrewarding atm. really a shame for a character with such a great design