Is there anything worse than seeing mirror matches all the time?
Would it be possible to implement some rules where: 1) players are not allowed to switch heroes mid match and 2) heroes cannot be repeated between the teams?
For example. Team A gets to choose one hero, and that hero cannot be chosen by the other team. Then team B chooses 2, which are now locked for Team A.
Changes like this might work when they arenāt playing on a beta. Only a handful of characters are viable at that level of play right now. After some more balance changes, reworks, and new characters, we might see a bit more variety. Maybe.
But tanks kinda define the compositions that can get used.
So just changing tanks would automatically swap up the DPS/Supports that get used.
Especially when dealing with enemy compositions that arenāt mirror matches.
That said, for ladder play they might want to end up mixing up the tanks somehow, in GM, because I could see people being forced to play the one singular meta tank.
I like the idea. I wouldnāt want to make the assumption, though, that because one dive tank is ābannedā this round that another dive tank + same dps and supports canāt be used again.
Not only would that make the game a balancing nightmare. It would genuinely kill half the roster + mirror matches are actually quite enjoyable, The games wouldnt be fair or exciting to watch if you know team A is getting pounded because they decided to gamble with widow for example. Its just wasting 4+ minutes for everyone watching
No because paladins has exactly that already and it does nothing.
I wonāt mind it though as far as it is OWL only. OWL is already a completely different game anyway.
It wonāt happen because they think about the casual player base too much and whatās oppressive in gold and lower. Some other posts have been popping up mirroring this. The split focus on balance is causing this issue
this is the problem right nowā¦the game is simply not balanced yetā¦nor is it ready to be balanced yetā¦
they are playing an unready (and unfinished) game by force and so the options available to them are not that manyā¦some heroes are blatantly too strongā¦some are not in states that are very usefulā¦
they can try to balance the little they have available to them atmā¦but even then their own rules make it so that they cant (they play a single patch each stage)ā¦so we have to wait like another 3 weeks before we see if the changes they make can alter what we seeā¦
its tragic honestlyā¦cause i want to see the league succeedā¦but its going to be hard when its so handicapped atmā¦
I donāt think any Competitive esport ever prohibits mirror matching. The problem is that there can be negative perceptions that whoever got the first pick will have the better chance to win the match overall assuming the meta game is pretty fixed.
Other games do run pick and ban systems and that is because they donāt have hero switching. Pick and bans would have some significant pros and cons in Overwatch and would potentially create a āBan Metaā and not necessarily solve the underlying problems of a static metagame overall.
I mean, as silly as it sounds, it is the most skill-based mode. Whoever can play the most heroes and strategies (and adapt to those) wins. Not the āmeta or loseā mindset that has been since game release.
As long as thereās a counter-hero picking system on Overwatch, this shouldnāt be a thing, even for OWL because this would be a huge disadvantage for one of the teams.
But you got a point about mirror teams and thatās exactly why I always thought Overwatch was never league material (I understood that back in 2016 when there were already mirror team matches in the OWL, reason why I didnāt keep up with it - 'cause it was boring).
I think thereās no need implementing those rules in the future because it looks like the counter-hero system will soon be removed by the time PVP 2.0 gets released.
Maybe Iām wrong but the new gameās direction to PVP is heading towards every hero being equally powerful and less situational. If all heroes are reworked into having projectile weapons (or hitscan) in the near future, all heroes would be playable 100% of the time which might lead to having less mirror team matches.
Pro players would simply pick a hero with the gamestyle they like best 'cause currently they only pick the current meta heroes.
Depends on the mirror match. The double shield mirror matchup and the goats mirror were not fun to watch. In OW2 the mirrors seemed fine, though I didnāt see that many of them to be honest. They often varied by at least one hero.