Playing wm falloff range feels non-existent. Is it true or its me suffering post Overwatch2 psychological trauma?
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For most of ow1 she never had falloff at all. Also she was at her strongest state ever at launch, with the quick scoping, faster charge, and 150 bodyshots.
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The 150 bodyshots also becoming all the more effective if the enemy has 1 or more Zenyattas since he had 150 health
Tracer too. She does way better into tracer than usual.
Also true, I forget to think of that and just think of Zen because it’s pretty brutal lol
Zen is bad in general at launch, he got some really nice buffs a few months after.
1.1.0.2 - 7/19/2016
- Base shields increased by 50 (now 50 Health/150 Shield).
- Primary fire weapon damage decreased from 45 to 40.
- Alternate fire weapon damage increased from 35 to 40.
Orb of Discord and Orb of Harmony
- Projectile speed has been increased from 30 to 120.
Transcendence
- Movement speed is now doubled upon activation.
- Healing amount increased from 200 to 300 health per second.
1.3.0.2 - 9/2/2016
Orb of Discord
- The amount of damage amplified by a target with Orb of Discord has been decreased from 50% to 30%.
Orb of Destruction
- Damage has been increased from 40 to 46.
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