I think all non rq modes need is limit of 1 tank. I don’t think it needs a limit of 2 supports, as playing 3/4 likely isn’t better than having dps anyways. Just plz limit modes to 1 tank so everything isnt just stack tanks for free wins.
I think that they should be buffing Supports until they are more popular, or it measurably becomes a “too much” problem.
So I don’t like that idea
Getting more Role Queue players into Open Queue instead, will help. But they need all the queue times reduction they can get, if they plan on having anywhere near 1x Support player for every 1x DPS player in Role Queue.
Cant wait for 3 tanks 2 healers to ruin literally everyones game in OQ going to be more broken than Goats.
Imagine Winston, Dva, Doomfist, Ana, Brig good luck gamers.
Plus Open queue is just the opposite of Role queue being able to swap roles you can still do that with role limits.
Open queue is the openess to switch roles.
(Flex player btw before anyone says typical dps mentality or something stupid like that, 206 hrs support 200hrs healer 180 Tank I have about 30-50% of my hours on OQ and have played since late 2016.)
this will not be much of an issue in mid-low ranks, and open queue t500 is less than 500 people half the time so the highest ranks aren’t very important. Three tanks three supports would be optimal even now in ow1 but nobody does it. usually there will still be many dps players in oq, so it will almost never end up 3 tanks 2 supports. 1 tank limit might still be good just incase.
kind of. they are more desirable to play but still i’d guess there were half as many people playing tank in the second beta as dps, and they’d just gotten a new hero at that point