Hey, was wondering if anyone else has been getting absolutely massive frame drops in exclusively OW2? My pc is relatively modernized, and all my settings between OW1 and OW2 are the same, yet in OW1 I am able to sustain 130-145 frames regardless of the action going on in the game, but in OW2 I will drop to 90 sometimes sitting in spawn; during team fights it might drop as low as 30…but it’s sporadic; from 150 down to 40 up to 120, etc…and the entire time it feels very stuttery.
I can literally play a perfectly fine game in OW1, immediately open OW2, and suffer the frame drops. I didn’t have this problem in the Alpha or the first Beta, but this second Beta is almost unplayable.
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This going to be an assumption… but, Connection speed I would guess. OW2 servers are probably small right now. Speed test while your in game. If your hardwired speed test on hard wired connection, or wireless vice versa. Watch your ping and remember upload speed is important in games. Also, windows 10 will run random crap in the background during random games. If you’re on laptop make sure it isn’t going into a power saving mode when over clocking. Lower your graphic settings and try again if problem still persist then it’s probably connection speed
To answer your question, I’m not. But I’m running on a 3070, 32gig, @165. With a gig up and down…
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My friend kept complaining about it last night. He kept dropping from 100 down to 30 to 50.
Oh yeah ive had some massive lag issues earlier today. Had consistant 100 ms when speed test running the game spotted no issues. Later on it went back to stable 40-50 ms ping but during those lagging time i couldnt help but wonder if it was lag or just hard framerate drops.
The game doesn’t transmit a video signal. It sends and receives a small amount of data about the match, which your machine reconstructs and renders locally, so bandwidth wouldn’t be a contributing factor to this.
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You just said bandwidth wouldn’t contribute in the speed of data being sent, really.?
I’m done here in this topic lol
Ping governs speed. Bandwidth governs the amount of data that can be transmitted/received at that speed. Both are irrelevant to framerate, which your GPU and CPU handle without consideration of networking conditions.
If your machine is struggling to send and receive data, you’ll experience issues with lag–not fps.
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Game still needs optimization on all platforms which it’ll probably get before launch. I get 100fps on pc while I had 250+ on ow1. Same things happening on ps5 too. Gsme will drop from 120 randomly to 40’s for a second or two.
make sure its not set to 200% resolution. whenever i update my video card it always defaults to that and i dont know why. but now its the first thing i check.
other than that i would ask what your video card and cpu are.
Network issues are very unlikely to contribute to frame issues, they’re two entirely separate things.
The frame drops people are experiencing right now are likely an optimization issue.
Beta 1 I had consistent 144hz, this time around I would drop to the 90s or lower about every other game. Somethings definitely up but it was so sporadic I can’t pin what.
I have a beastly PC, and run OW1 at 240+ fps consistently no matter what action is going on.
With OW2, my fps will sit at 240+ UNTIL the team fights start happening, I aim down widow scope, I heal with Moira, etc. As soon as there’s any action, it drops down to 170~ish fps, and if there’s a ton going on, it goes down to 100~ish fps.
I’ve updated graphics drivers, updated Windows settings, did all of the prioritization stuff, dropped the OW2 graphics down to nothing – and it’s STILL going on. I also have 1gig internet with 30ms ping, so shouldn’t be any issues there.
My guess is an optimization issue as well, since other people are experiencing it? That would make the most sense since the game is still in beta. But with it released in 3 months, you’d think they’d at least make a statement that it’s known or address it further? Anyways, just wanted to share my two cents on it. Hope it gets ironed out soon.
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turn off dynamic framerate and dynamic render scale
should straighten you out
you’ll sadly have to do this every time you boot OW2 up
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It’s not connection, it’s poor optimization on the graphics rendering end. Specifically the way the game renders particle effects really, really hits your GPU.
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I found disabling the automatic render changing option helped with frames as the game was maxing out my cpu trying to change the render resolution in order to get more frames, which ended up causing more frame drops.