Paladins was announced as Global Agenda 2 in 2012, and didnât settle on the name âPaladinsâ until 2015.
And I never said Paladins was a copy of OW. I said the developers of Paladins looked to OW for inspiration, which they have done, and vice versa. Itâs standard practice in game development. You look at what another company does that is really successful and you adapt those things to your own game.
World of Warcraft for example, looked at Guild Wars 2 and saw that they were doing with the Skyscale and Griffon mounts which had a very dynamic form of flying, and they created their own version of that for the Dragonflight expansion. Itâs not a direct rip, itâs quite unique, but the inspiration is there.
For Paladins and Overwatch itâs the same. The Paladins hero Fernando for example, is a heavily armoured tank, and while he doesnât carry a hammer like Reinhardt, he can shoot fireball projectiles in a straight line (similar to Reinhardtâs Fire Strike), can erect a massive square holographic shield to protect allies (similar to Reinhardtâs Barrier Field) and can charge to rapidly move across the map and engage enemies directly.
So he borrows 3 abilities from Reinhardt, although there are enough variations in at least two of them to ensure that Blizzard doesnât come knocking at Hi-Rez Studioâs door. And if you look through the champions list for Paladins you can find other characters that have similar kits.
Drogoz in Paladins for example plays almost identically to Pharah, since he also uses a jetpack, can stay in the air by holding spacebar and his primary weapon is a rocket launcher.
Rukus is almost completely identical to D.VA, as Rukus pilots a mech, that has two miniguns, can fire rockets, can protect itself with a barrier (although that is more similar to Zarya than D.VAâs defense matrix) and can use jet boosters to move in the direction theyâre facing while still being able to fire at enemies.
And I am sure I could keep going.
None of these are bad, mind you. Again I am not saying that Paladins is an Overwatch clone, but it is painfully obvious in multiple cases that they took inspiration from Overwatch when creating multiple characters. Some sharing large portions of each others kits, while other characters are a mixture of two or more (such as Androxus who is a mixture of Cassidy and Reaper).