OW1 to OW2 FOV Difference

With OW2 the scaling for Ultrawide was changed to actually support it better than OW1 however i have played with the old scaling so long that i dont want to change, What was the Effective FOV in OW1 at 2560 x 1080 21:9 103 FOV Slider, and what would be the same or closest settings wise for OW2?

PS: anyone who felt like Character models were smaller/harder to hit this is likely why.