OW uses GPU 0 - COPY engine instead of GPU 0 - 3D engine

This results in a 0.1% gpu usage in task manager. All the load is shifted onto the cpu. Don’t know why this is happening.
I found out Black ops 4 has the same problem.
I have done various troubleshooting and optimizations until i stumbled upon this issue.
Is this a bug?

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If you have 2 GPU’s, for example Intel and NVIDIA GPU, (and it’s probably a laptop). The NVIDIA GPU creates the image, copies the framebuffer to Intel and displays on your monitor.

So it’s not a bug.

i too am having my fps drop stupendously as soon as i select a hero, i have tried a great deal of things to improve this, and the issue started today, i am very sad to say nothing i have tried has circumvented this problem and i am hoping it is something with this last patch </3