A copy/paste from the last post I read saying hero bans should be added:
[quote]Hero bans would only make the game worse no matter how you look at it. The only characters that would get banned without a doubt would always be:
“OP” characters who are truly only as useful as the player.
Throw picks/ weak characters.
Or characters no one likes playing against.
And who falls into these categories? Over half the characters in each role. Of course, rank will definitely be a factor in whether Widow for example gets banned in bronze over Torb or Bastion, but the point still stands. And since they balance characters based on usage AND win rate, we’d be adding ban rate into the pick as well, effectively adding a BROAD definition of feedback into the mix. Feedback btw that contradicts the previous two things they use for balancing, which by default, is a bad idea.
Thus, resulting in otherwise unnecessary balance changes and players losing interest in playing because they don’t get to play their preferred choices when they want to. And considering how toxic the Overwatch community can be when it wants to, even in QP, all that is going to accomplish is either hold players back, resulting in more toxicity due to them effectively playing with a handicap and losing, or players will simply be spiteful and throw without actually throwing according to the TOS or whatever. I’m talking “I can’t play Reaper, so I’ll play Torbjorn, but never use my gun or turret” spiteful.
With that said, it would only result in more false reports/ bans due to this game’s easy to abuse report system in a situation that ultimately comes down to players having their fun/ performance hindered unnecessarily and players being salty over others playing just within the boundaries of the rules. Case in point, the Torb who’s playing like Rein because he can’t play Reaper.
No. Just no. The ONLY way a ban system would work is if it’s comp exclusive, all 10-12 players agree to bans each round, and those bans only last the one round. And even that would be iffy.[/quote]
Now, you can argue that a character that gets banned frequently is one that needs to be changed, but keep in mind awesome in bronze is probably trash in diamond. Bastion gets banned constantly in bronze, he gets nerfed to accommodate those players, now he’s garbage above gold.
Widow gets banned constantly in masters, now she gets nerfed so hard she’s a worse Ashe in every way that matters. Now Ashe gets nerfed to accommodate Widow because the sharpshooter should ALWAYS lose to the sniper at med-long range.
One meta replaces another because players decide the new one is too annoying and they go right back at square one once they get a couple bad matches of (insert character) being more annoying than the other.