I know this was sooo long ago, but what we now now about the game compared to how it was in 2017, do you think OW should’ve got the GOTY award?
Definitely. At the time the game was still fresh and new content was plentiful.
dam i thought it was game of the year “one year” like 2016 or something. didnt it get some reward cant remember
multiplayer game of the year?
GOTY 2016*.
Anyway, definitively no, games like Dark Souls 3 and Uncharted 4 deserved it much more…
There are ton of differents publications, media, ceremonies that give GOTY awards. You could make your own magazine tomorrow and give GOTYs awards.
you got that right lol, i remember it being multiplayer game of the year with some publications or two
Hard for me to agree with the notion that some sequels that brought nothing new to the table deserved GOTY over the definitive hero shooter at its peak.
Forgive me if I’m wrong about Uncharted 4, because I don’t care for or follow the series. As a massive Dark Souls fan, 3 didn’t come close to Overwatch. I do, however, think Dark Souls (the first one) deserved GOTD.
I agree. And there are always going to be biases. Like I wanted Red Dead Redemption 2 to be GOTY in 2018, but instead it was that whatever game with the big dead guy and the kid. I forget the name because I never played it because it was limited to one platform and one specific console that I did not own…
back then the game was enjoying and i think the away was given before OWL was formed
Both uncharted 4 and DS3 got GOTY in 2016 though.
Uncharted got it from the BAFTA and Empire.
DS3 got it from the Golden Joystick Awards.
Yeah, like you said earlier, anyone can declare a game GOTY. In a thread like this, the discussion’s more on which game you personally think deserved it, and why.
I think when ow came out it was too early and wasnt out long enough to be declared GOTY
The year it came out, I absolutely would have agreed. Game was a breath of fresh air at the time. It was a unique experience that encouraged a bunch of different playstyles.
What they’ve done to this game since OWL was created is shameful.
I just think it needed way more time to be declared as GOTY
As much as I loved the game back then, I didn’t feel it deserved GOTY. It had almost no content and only 3 core game modes (I refuse to consider hybrid a distinct mode), which was way beneath PvP shooter standards.
It did get a lot of great new content since then, but the lack of any new core mode is just insane. If you told me back then that OW would still have only 3 modes in 5 years, I would’ve slapped your dad and called you a liar.
I think Overwatch deserved it just for the impact it had. It’s a subjective award, but none of the other games had anywhere near that level of hype around them.
the first was my least favorite, it felt clunky AF after playing 2 and 3. i dont think being a sequel should be held against them as far as awards go either
OW had the advantage of being a new IP for Blizzard after many years of the usual WoW, SC and D. It had a narrative, updates, enthusiasm and maybe even a lot of ideas to come up with right away.
But to be extremely honest, they should have calibrated the initial inconvenience as the double pick (now “no limit”) or the anonymity of the defender class. details may seem superfluous to the decline resulting from the absence of rework with the 2-2-2, but in reality it was precisely the lack of consistency of what each role had to do and to make it too “free” that finally forced him to give some very specific rules, and make gamers feel chained rather than coherent. OW2 is desperately trying to set specific limits and advantages for each class, and this is better terminology for clarifying roles. if we had not originally known this freedom, perhaps we would not have felt too “indignant” at the clear separation of roles.
another point against OW in its origins was the total lack of a tutorial, something that is often declined in a story campaign (in our case the PVE). StarCraft 2 is the ideal example: it created real lore enthusiasts with a story campaign but also gave training to know all the functions and launch into battle. The fact that Ow had received so many awards before the uprising event … is like having awarded the best cake before it even came out of the oven.
in short, OW perhaps had to work another year in analysis of the composition (and release it in 2017), and would have deserved the awards when it would have actually given a solid foundation to its system, perhaps without any “2” to remind me that the real ver. 2.0 of the game (the role queue at 2-2-2) did not go well.
Good ideas, bad bases.
no
20charactersneededannoying.
Absolutely.
But imho it turned more and more into a non competetive way to waste time. Not because the game is bad its just way to hard to be played effectively correct.
Which was hard shown when esport szene started and we could get climpses of the game beeing played as intended.