I was watching a video a little earlier that talked about how Overwatch came to be. It was mostly pre-alpha footage that I’ve seen before, but it reminded me how Blizzard operates their games.
I think Blizzard is focused on quality over quantity. You can debate this with me in the comments, but let me explain why I think this.
World of Warcraft only gets an expansion every two years, the world evolves a little as those expansions are released, but primarily the meat of the content is in that initial release of the expansion. The quality of the story, gameplay mechanics, and UI may not be what everyone considers the best, but for a game that’s been around since 2004 I think it’s doing fantastic. And some things like making the game more accessible is just an unfortunate reality of how things need to be to help keep the game going. But that’s a big deal, instead of releasing a new WoW every two years, they release expansions that greatly extend the lore of the world. (I understand that this how most/all MMOs operate, but I’m not done.)
Starcraft 2 was initially released in 2010. It was nearly 3 years later before it’s first expansion was released. A timeframe where a lot of companies would be working on their next game, not an expansion. After that it was over 2 years before the next expansion was released, more than 5 years after the game hit shelves.
Diablo 3 released in 2012, nearly two years later it received its first expansion in 2014, then its last expansion in 2017, just over 5 years since the game’s release.
What I’m getting at is Blizzard takes their time, they’re not worried about the quantity of the content and they don’t follow the scheduling trends of most of the industry. They instead focus on their games and take what they’ve made and craft it into something greater than it was originally.
The way we’ve received content for this game is very in-character for Blizzard. They’re maintaining their game and releasing new things regularly, just like they always do. But greater things will come, we just have to be patient.
The game is losing players, but what game doesn’t? They’re not worried about that, they’re focused on the ideology they’ve always had: to make quality games.
http://us.blizzard.com/en-us/company/about/
By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard Entertainment has maintained an unparalleled reputation for quality since its inception.
Whatever happens, this franchise is not going away anytime soon, we can look back on Warcraft, Starcraft, and Diablo as proof of that.