Overwatch VS Paladins

It’s not just about being good at a lot of heroes, it’s also about liking to play them. I don’t appreciate one tricking and I don’t think comp is all about “having fun” but I can understand people who are forced to play 10 games in a row a hero they don’t like playing just cause that’s what the team needs/wants, or in paladins case also because everything else is banned/picked.

In my opinion there are downsides to flexing, if I had to flex every time I go into a comp match i’d just start hating the game tbh because by the end of the day I am not a pro player I don’t do this for a living, I am not that competitive.

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Don’t know if I’m thinking of a different game entirely, but is Paladins the game where you can transform people into chickens?

And on a separate note, Devs can we transform characters into cats?

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Small patches that actually don’t take two months to come out? Wow!

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Just to be clear here… I am not saying that Overwatch is garbage.

I love Overwatch. Overwatch is very polished.
But if you are such a fan boy that you can’t see all the problems Overwatch has and hasn’t even tried to address yet, then I feel bad for you

I never said Paladins was perfect, but at least they have all the basics covered

This post was meant for the team to look at and say… “hey, you know what, that would be super easy for us to implement”

And I think you are missing my point on this one completely. Im talking about a cosmetic loadout. Or did you not bother to read the link I put in the OP

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paladins is vastly superior. The MAIN thing about paladins is skill gap. None of the heroes are OP with overloaded kits. There ulties none of them are press Q to win. And the time to kill is higher = more skill to actually kill. There is next to no vertical mobility. unlike OW. And the self healing if out of combat. The game play is more polished. The visuals arent. TBH if they made the visuals just as good as OW . OW would be trash. The company is trash 0 fixes horrible balanec and trash game design. I quit playing after this brig/hanzo mess with no fixes still. Forcing people to play half a season with this is absurd. its 2018 Free 2 play games provide better gameplay/content than what was probably the biggest company out there. Its sad. OW isnt even fun for qp anymore. paladins is a drastically better game in every way except visuals. And i have been playing it nonstop over a week. I suggset everyone to try it. Dismiss the visuals and actually play a hero of the many you like they all require much more skill. and the community is far friendlier

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Exactly. IF Paladins had the budget that Overwatch has, I really would have no reason to play Overwatch to be honest with you. The amount of things that Paladins does right is just crazy.

I love the way HP pools work in that game too

Problem with Paladins them being moba with first-person view, while there many much better mobas on a market.

At least OW is actual FPS.

paladins is pretty good, the only reason i cannot commit to it is because the gunplay feels really clunky for me, if it was changed to feel more fluid i def would be playing it

On console, the aim asssit of paladins is better.

Because you have two slide bars. One bar to set the aim asssit tracking strenght and other bar to set the aim asssit magnetic strenght.

On overwatch you cant put off the magnetic strenght… then the aim assist never stop moving the crosshair.

I am not sure if that part was sarcasm, but if it wasn’t then you know Overwatch is hardly a fps. You can’t call a dive comp pure fps especially not with those heroes. You got your game mistaken. Paladins and Overwatch is practically the same except the benefits it gives ya.

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In the wizened words of Bomb King: NOOOooooooooooo.

Way better. Way more fun to hear my character spam voice lines.

They copied Hanzo, with Sha-Lin and OW copied Sha-Lin right back.

Paladins is a buggy mess. Fun as it is. Its a very different game, and I regularly play both. I want Overwatch to be Overwatch not Paladins.

The main things I would even bother to mention that Paladins has over Overwatch is a REAL score/stats screen. OW Competitive needs one soooo bad.

Do both games share similarities? Yes, of course, for example Lijian Tower… no wait, this was the wrong doing of a Chinese licensee, which has already been removed.

But for example they got the same voice actors on some heroes, e.g. Josh Petersdorf who speaks Roadhog in Overwatch is Terminus in Paladins.

They got some really a little bit too much name similarities, like for example Makoa, the anchor swinging turtle, and now let’s think about Roadhog, real name Mako Rutledge, who also likes to hug his enemies. Get the point? Great!

Having said that, Paladins allows to build decks and buy cards in game, but no hero swap as well, so you got to choose which cards you’re buying, but thanks to the legendary cards and the deck you build the same hero can be played quite differently.

What I though experienced is that in quick play most people played way more sane team compositions back then compared to Overwatch. 80% of the compositions made sense, and people actually cared about winning, haven’t touched it so since months.

There’s stuff, which Paladins does better in its client and I really would like to see in Overwatch, such:

  • region switch capability built into the client, without the need to restart,
  • better tutorial mission, it actually forces the player to push a payload, something Overwatch does not,
  • healing notifications - when you got healed by someone, you see his icon left/right beside your crosshair, and little green plus signs as well,
  • real damage numbers shown in fight,
  • more versatile character customization, you can mix the parts of several skins together to match your unique preference, while in Overwatch you can only change between skins,
  • a quest system, which encourages players often enough to player healer/tank for rewards,
  • fast balancing updates, fixed new content schedule for every six weeks,
  • a scoreboard at end of the match.

Both games might look quite similar, but are in reality two very different kind of games, and both can be fun. As always you need to choose your own poison.

BTW, the underlying engine of Paladins is Unreal Engine 3. Maybe a little old by now, but one of the industry’s standard engines for 3D games.

yeah but it’s the last game id ever play again. it plays so trash and it’s even more toxic

This is how overwatch comp should play, to the T, or it should at least be tried. (I have made this suggestion in comments on the previous forum and reddit)

Blizzard has this tendency to hide poorly balanced characters with the concept: both teams can have them. This is a major, major design failure IMO as it covers up over tuned or OP characters very effectively.

Furthermore, switching characters in round is the single most toxic game play element outside of centralized control of the games with blizzard. I really, really hope that they make hard counters and pro games become absurd with people switching every death for the “counter”. Just such a failed gameplay concept that people are completely unaware of. (in a competitive environment. )

Paladins looks very cool and more what I expected/wanted from overwatch. I’ll check it out.

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Probably not as toxic or oppressive as Overwatch. When was the last time we heard an article about ban policies from Paladins?

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They have overbloated kits which do work for their heroes. Actual shooting close to non exsistent and auto-fire doesnt do much damage compared to abilities. Also very light on hitscans.

If reworked hanzo had scatter on top of everything he got he would be your usual Paladins hero.

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I played Paladins all this last weekend because I haven’t been having fun with OW. It’s definitely improved a lot since 2016, but after two days, I was seriously craving OW again. I got bored super fast.

The only hero I enjoyed was Lian. She’s like McCree, but easy mode. So much easy auto aim with her. Very fun, but that was really the only hero that was interesting to me vs OW where over half the roster is fun imo. Most Paladins champions one part of their kit that’s interesting where everything else is some generic mobility or self heal tool. The designs aren’t very experimental, like the devs are scared or something.

The card system is cool, but kind of lackluster when you realize that everything has a superior build that you should always be running. It’s like trying to run death ball during dive meta. Technically it can work, but it’s not easy to win with as dive, so you might as well just run that. Also, cosmetics are pretty non existent without paying real money. Leveling up gives you coins that you use to buy champions (pointless if you bought the founders pack), and one skin per hero which are equivalent to a rare skin in OW. You can also level the champion for cosmetics, but it’s one spray, emote, and two skins that just apply the same texture to everyone. Everything else is tied behind Crystals (which you can scarcely earn ingame) that you pay real money for.

The real problem though is the map design and game types. Siege and deathmatch are the only two game modes, and they get super stale very fast. Both have maps that symmetrical, and play it very safe. Imagine if OW was only maps like Lijiang and Nepal. The craziest thing you can do with mobility is take high ground quickly. No crazy rollouts, no nasty flanks, no environmental kills. It’s “balanced” at the cost of being boring.

All in all, I had some fun with it, but got bored pretty fast. The games feel too different to me to fairly make comparisons too (all they have in common are some character abilities, but a lot of those are recycled from other games anyways). There are some nice touches to it that would be nice in OW, but overall the core gameplay is pretty lacking imo.

Tldr; Paladins is fun for a little bit, but gets pretty dull pretty fast. It’s balanced to the point it’s boring imo

*But before they retooled it, you could tape down your right trigger and kill everything. OW was the superior game for a long time.

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Good grief. For a forum devoted to talking about Overwatch, you people sure hate Overwatch. A lot. It’s really upsetting.

Talking about does not mean mindless praise.

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