Overwatch stadium Aaron Keller interview summary

Last Friday streamer Emongg interviewed Aaron Keller about stadium. There was a decent bit of interesting new info in there that I haven’t seen reported elsewhere, so I figured I’d provide a summary of any new information that came out of it:

Info:

  • They’re probably doing another balance patch this week
  • Highest winrates by role across all ranks: Lucio, Reinhardt, Reaper.
  • Highest winrate in masters+ lobbies: JQ, Mei, Lucio.
  • Interestingly d.va is the lowest winrate on high rank PC (46%) but the highest on console
  • Highest pickrate across the board is soldier 76
  • The top picked powers in the game are the soldier 76 tactical visor spam and the Juno 2nd missile charge both at around 70%
  • Their goal was for stadium to make up around 10-20% of the player hours, at launch it was over 50% and has since dropped to around 40%. For comparison when a new event mode drops it usually peaks around 20% and can drop to as low as 2% by the end of the event.
  • In pre-stadium OW, ranked and unranked role queue were the most popular modes and it’d fluctuate which is more popular, and after that third place was unranked open queue at around 8-10%
  • Aqua (codenamed season 18 hero) may or may not be added to stadium in his launch season. They are still deciding whether it’d be more exciting to prioritize newer heroes or to switch up the classics. (This contradicts something said by another dev in an AMA that happened a few days earlier so it seems communications got mixed up somewhere)
  • A goal of the upcoming trials (quests) feature is to stop the armory side of the mode from becoming stale by forcing you to have to reconsider your build each match based on the trial and the upgrade you get from it
  • Trivia bit: Reinhardt’s original internal name was “Juggernaut” and Pharah was even called “Mercy” for a brief bit
  • The current rough plan for drafting is a fairly simple system of teams taking turns picking one hero at a time. They also plan on giving whichever team picks tank first a ban so that the other tank doesn’t just pick their hardest counter. This feature is planned for season 19 but there is a chance they change priorities and swap its release with trials in season 18
  • 6v6 stadium is not currently planned. Performance issues are a big factor in that. It’s not entirely off the table just not likely. Also interestingly the mode was originally planned to be 4v4
  • Performance is something they are looking into with a patch hopefully coming on Monday (today) that will experiment with removing the 30 fps cap on legacy consoles. One tidbit that was surprising here is that mythic weapons were a challenge for the team in terms of performance
  • 62% of players are using 3rd person mode
  • A midmatch first/third person toggle is not currently planned as they see some potential issues with it including balance, but they’re considering trying it internally
  • The stadium matchmaker cares more about internal skill rating than actual rank, hence why you’re getting in matches with people 3 or 4 ranks apart. This is necessary since in the first 4 ranks playtime is a larger factor than skill
  • They’re planning to make the transition to first person on aim-down-sights heroes smoother hopefully next season
  • They plan on improving the replay system for stadium at some point
  • Support is the most popular role in stadium right now and Aaron suspects it may be because their kits currently have more varied and radical builds than the others
  • They do have plans to switch up items and powers for variety and balance reasons. Next season will see a fair number of items added and removed. Powers they plan to wait a bit longer to switch out as the rest of the mode is still evolving rapidly, but if any particular power is an issue they may change it sooner
  • Some features are surprisingly difficult to port over to other modes like endorsements and leaderboards, but endorsements are definitely coming to stadium. Aaron also expressed interest in drives for stadium
  • They are currently playtesting a 5 round format to determine whether a shorter format would be a better fit for the unranked mode they are adding. Stadium used to be much longer than 7 rounds but they shortened it to keep a reasonable match length and so they could also have longer round formats (initially they had quick stuff like deathmatch in there)
  • Stomps (3-0/4-0 matches) are more common than they want right now. Other than general tuning to things like catchup mechanic, one idea they are considering is removing the currency element of the mercy rule so that the matches end sooner in stomps.
  • Balance changes to the main game will apply to stadium as well. Aaron mentioned that this means hero reworks will come with a lot of changes to their stadium powers, but that it “doesn’t look like we’re going to have to do this for a bit”
  • When further pushed on reworks, he declines to name any heroes but says there are “a few on the list”
  • Aaron stresses that their focus isn’t just on stadium and that they’re still adding a lot to the core game in the coming months
  • Some power teases next season. Sigma gets an additional mini version of his barrier that passively orbits around him with which he can strategically time his movement to block damage, and it synergizes with any other barrier upgrades. And zenyatta has a power called “flying kick”
  • They want to continue doing bigger things like perks and stadium going forward. He ends by saying “next year is gonna be bonkers”
27 Likes

Third-person ups Lucios survivability even more and also makes playing him a blast so I wasn’t surprised at all to hear how well he’s doing. I’ve been playing mostly Lucio too.

It’s funny how at first I didn’t like third-person, but now I use it with everyone except Ashe, Ana and D.Va.

Can’t wait for more stuff to drop :star_struck:

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If freja’s stadium addition somehow ruins my beloved Aqua stadium addition timeline…

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Ty for the in depth update Snowman!!!

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They cannot add an unranked mode it will absolutely kill the game.

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Cool!

Great info SnowManMan! Lots of great details we dont usually hear about :+1::+1:

Im surprized by the 62% 3rd Person rate. I know Im really enjoying the new perspective myself!

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Fantastic summary appreciate it!

Good to see lots of people are enjoying third person!

:heartpulse:

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No, what they should really do is if a team is losing hardcore they should be able to get a full currency refund and swap heroes ONE time.

Sometimes the enemy team just picked the best counters.

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anyway personally I think The Binding of Isaac style sigma sounds pretty dope and am glad to hear some reworks are still on the agenda. I like the sound of a lot of the ideas they have like a shorter unranked version and the more common mercy rule. It’s also exciting to hear that they have more big stuff in the pipeline but I honestly don’t know what can come close to the last 2 seasons

This is what the draft feature is intended for, both teams get some information about the enemy teams as they’re forming and can influence their own team composition accordingly

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I like that idea but could the winning team also switch too? Would that “unfair” if they couldnt?

A whole lot of nothing soup.

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This is because of how currency works. Remove performance-based currency and leave in bounties to even it out a bit more. Stomps happen because of currency snowballing.

Lucio is my main in OW2 and for some reason the 3rd person makes me motion-sick. :frowning:

Lucio being that high surprises me, but I wonder what the pick rates are for those.

He did say lucio has a low pickrate

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Oh! I missed that…

So, basically, Lucio specialists do really well on him, but he’s not a terribly popular pick.

To summerize:even with only a very limited number of heroes,Stadium isn’t balanced and the only planned thing is to try and balance them because it is a stomp fest.
Conclusion:when they released Stadium it was not even a beta but an alpha…

In my mind it would only be if there’s a severe stomping. Like if the other team was beating you 3 to 0. If it goes the other direction, then sure? But would there even be enough matches for that to happen?

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I like it.

It would be pretty crazy if the stomp flipped 180! Very unlikely but ya never know…

Can’t watch that rn but when will they release more heroes for stadium ? need more asap

Freja should come out in like 2 weeks. Then a month after that is Zen, Sigma, and Junkrat

2 Likes

I don’t find it surprising. Even though it was open queue, it was still 5v5. Now 6v6 OQ is the absolute jam, like the good old days. I’m enjoying that more than any 5v5 even if I solo tank with four DPS on my team.

I can definitely tell you I don’t want new ones before the OGs. This just makes it seem even more like a rushed mode, seeing as it didn’t launch with the whole roster.

YEAH, IT’S THE JUGGERNAUT, BEACH.

What’s the point, though? This has always been such weak sauce feature and now they don’t even grant lootboxes. I say you should first rework this whole thing (way more levels, but take much longer to get, so they actually mean something) before worrying about some stadium.

OW"2" was supposed to be big and crazy too. There’s plenty of small things to address first, IMO.