Overwatch reboot

Just really, only this might save game. Each new hero adding more issues to the huge pile of existing. S9 disaster should be resolved somehow as well.

4 Likes

Nothing will help it. They had 8 years to make something out of it and where it is now. Went from GOTY to the lowest rated steam game. I’m just reviewing Rival’s heroes to see if there are 2-3 gems that could be my mains. So far I didn’t find one, but there’s still a lot to go through.

3 Likes

I mean, they could make OWC a real thing and balance it separately.

While I personally would love it, I realize that:

– It will still be very niche: we have what, 37 heroes now? OG has 21, so 43% of players become instantly disinterested in OWC as their main isn’t there
– It mostly resonates with OG players. There are a lot of people who like 5v5 and who like modern “slick” designs that are good at everything at all times. And fair enough - that’s their opinion to have. It just means OWC will be not for everyone, far from it
– With 21 heroes the options of monetization are really far more scarce, so there’s way less motivation to invest into it
– If OWC devolves from the main game too much, you’re looking at OW1 and OW2 in a nutshell. And one of the main reasons they didn’t keep OW1 was that they didn’t want to split the player-base. That’s bad for MM and money-making.


So as much as I want it, I know it will never happen. My happy dreams of "it should be a permanent mode" will never happen, it just makes very little sense commercially.
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which should not be the goal. A game for everyone can get boring and there are so many games that are not for everyone and still are big. Soulsgames or Monsterhunter come to mind. or Racing Games.
If every game would thrive to become a game for everyone, we never had gotten such a diverse landscape where everyone can find something that they enjoy.

and there are also many who have dropped OW with the switch to OW2.

Thats the main problem with modern Gaming, its not about the game or experience but only the money.

I mean Kaplan advertised it that it will be seperate games but OW1 and OW2 players will be able to play together, soo.

True, but that about sums it up. You can’t argue with this. It’s just the reality of business. Companies that get more money have more resources at their disposal and can invest into more, therefore increasing their chances of surviving and thriving. Of course, there are a lot of things like (semi) monopolies, barriers to entry, first mover advantage, good plan old media deals like access journalism, etc, etc = all of that constrains the market, making it less free, but given enough failures even titans of the industry will fold.

… soo what, I didn’t quite get that? How would you imagine cross-play between OW1 and OW2 if those are completely different things, balanced separately and OW2 even has two less players in the lobby? How’d you go about stuff like MM = will that Torb player in OG balance get matched into modern 5v5 with new Torb design he knows nothing about? How’d you even accommodate cross-play for 6-stacks? The list goes on…

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