Oh you dont understand math, sorry I started to far ahead.
Queue times are a ratio issue. If this game had 100 million people playing every single day the queue times would not change because for queue times to be anything other than a population issue there must not exist a role, at a given rank, that has an instant queue and given that tanks have an instant queue that makes queue times a ratio problem.
Meanwhile once again again we have a conflict between information you have made up from your own head, and what we have been directly told. We have been directly told that matches are at the tightest levels ever. You are arguing they are not but the problem is the data does not back you up.