Overwatch is not an FPS at its core

Overwatch is not an FPS at its core.

Overwatch is a creep-less MOBA that allows you to play in the first person perspective.

Notice that all of the maps are MOBA designs turned on their axis. There’s a main lane, a top lane, and a bottom lane.

For those of you with knowledge of Blizzard’s old games, Warcraft 3 was the foundation of DOTA. In WC3 heroes had 3 cool down abilities and one ultimate that charged over time.

WC3 was balanced around the abilities of both the heroes and the build trees of its 4 races - Undead, Orcs, Night Elves, and Humans. You were expected to build to a particular army composition (one that had synergies such as bloodlusted taurens with a tauren chieftain, Blademaster, and far seer), but your opponent had the opportunity and ability to counter build to overcome your army (gryphon+sorceresses).

This is Overwatch. I’m sure many of you won’t look it up, but will still disagree with me anyway. But the core aspects of Overwatch, its hero designs, its map designs are all there in plain sight.

All of you FPS purists complaining about low skill/high reward are playing the wrong game. Accept what Overwatch is and enjoy the game or move on.

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you mean the control maps are like that?..which…they are in every game

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Such a darn shame that Blizzard marketed this as a first person shooter and haven’t once called it a MOBA AFAIK.

This is definitely still a fps, it’s just doing the job badly due to all the balance issues.

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… OK.

I mean like, yes.
But also, like no?
I hope you understand me.
<3

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Accepting the game for what it is?

Sounds like ignoring problems to me. Never liked that phrase.

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Every map. Pick any map.

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route 66…it has flanks…but lanes?..no

It’s a GARBAGE MOBA then (Doesn’t have even half of the depth of even the most casual MOBA), better off calling it a mediocre FPS with laughable MOBA elements like it actually is. :roll_eyes:

Maybe you should “Go play LoL xD” if FPS players offend you so much.

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I agree, its more about pressing the right combination of buttons from the right location I.E. widow quickscope, mccree deadeye.

Umm…

No?

It’s defintely an FPS at its most basic form.

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Not at all. But a game’s design is not beholden to what we think it should be, but rather what it is designed to be. Blizzard is a company with its roots in what I’ve described above. If a spoon is designed for scooping and you think it should be used for spearing as would a fork, that’s not poor spoon design or poor utensil balancing. That’s you not understanding the spoon’s design intent.

First person, have to aim (at least a bit), no character builds. OW is an fps with moba elements.

I almost totally agree with this part. I would just say “mechanical skill”.

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yes. the faster ppl realize that, the better

The TTKs are also insanely long compared to any other FPS game.

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What other pure first person shooter has so many classes that actually don’t require aim and/or don’t actually shoot as a core/base ability? But yet there’s Reinhardt, Zarya, Symmetra, Moira, Mercy, Brigitte, Doomfist, Mei, etc…

Do you know there used to be an arcade game called MOBA watch? If this game was MOBA there wouldn’t be a game mode called…MOBA Watch.

Also Blizzard said this game is a shooter, which means you are wrong. This game is far closer to an fps than to a MOBA.

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shoot player, player dies, you take their things.

look now I made overwatch sound like (half of) every battle royal game.

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I mean… no?

This is a shooter in the first person. It was marketed as such.

If it was meant to be a moba, it’s a pretty bad one.

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It use to be a FPS with MOBA characteristics now it’s a MOBA with FPS characteristics

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If you think this game is a moba you probably never played a moba before

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