There are a couple of main reasons to why Overwatch tilts people so much and the tilt turns into toxicity, even though that toxicity as a term has become something else completely as far as this forum is concerned.
People legitimately get mad playing this game that it actually affects them even after their game session.
A lot of the things that actually make OW amazing are the exact same things that make it so infuriating to play.
Note
This post will incluede opinions of Youtubers/streamers, if you are the type to say âwho is x and why should I careâ just go to another thread even though I do find it hilarious when someone is going to pretend that an individual who affects the lives of literally thousands of peoples on a daily basis somehow donât matter, because you simply donât know or care about them.
If I play Overwatch, like I can get mad playing this game (Fortnite), well if I get mad on Overwatch, Iâm arguing with my teammates as well, so itâs like a double thing to piss me off⌠itâs not just the game pissing me off, this knucklehead on my team is pissing me off. - HighDistortion
This to me and to a lot of other people is very relatable. If you play any other game that can be hard or that you for some reason get mad at, that feeling doesnât stick with you when you turn the game off. Because at the end of the day, you are just mad at the game and not anyone else.
In Overwatch, when you get mad at the game, thereâs also a high chance that you get into arguments with your teammates, and that tilt/anger is what will stick with you even after you turn the game off, because you werenât just mad at the game, you likely had a heated argument with one or more people and now you are mad at them as well.
Timthetatman: Overwatch killed me, like Iâd play 8 hours a day, trying to maintain GM top 500 and that is awful⌠never had a game make me so angry in my life.
SypherPK: I have never been as angry at a game that I have for Overwatch, I have never been as toxic as a personâŚ
Timthetatman: Oh yeah, Iâd go to bed angry sometimes, like mad at Alexis (his wife) like she did something.
Latter Sypher tells a story about how his wife still plays the game and wanted to play with him. Sheâs diamond and doesnât care about her rank and Sypher used to be GM and doesnât care either, but even in those placements games heâd still get so upset that his wife didnât want to play with him.
Full vid, there is a pause in the discussion because of gameplay things but it resumes again around the 12 minute mark.
The thing is that even if you play just for fun, if you play competitive and you are a competitive person, you are very likely to get upset. Because you play with people who donât care, or arenât good teammates among other things.
Overwatch is also an extremely team reliant game. You can play out of your mind but it doesnât take more than 1 person on your team to either not pull their weight or mess up to negate all the good things that you do.
This is what Seagull had to say on Overwatch as a team reliant game:
Like he said, itâs both the best and worst thing about Overwatch because when it works itâs the most fun game in the word thing but when it doesnât itâs frustrating.
If you canât even get your team to walk through an area to actually get to the fight because it requires everyone to move behind a barrier then itâs incredibly tilting.
It also comes down to the fact that Overwatch is a very selfless game thatâs being played by very selfish people. Even in competitive, there is no common idea of what that game mode is for.
People want to win, but they also have these other conditions tied to that overal objective like only wanting to play certain heroes no matter what, wanting to play without playing as a team and the list goes on.
For people who are truly competitive and wants to play the game the way it was intended will get very upset playing this game and in turn become very toxic even if they werenât toxic prior to playing this.
This is why just playing without comms isnât the right choice for someone who is competitive either because the team dependency and the comms are what makes OW truely special⌠when it works.