Overwatch 2 Talents

Heya!

I would love to hear some of your Overwatch 2 Hero Talents ideas! :smiley:

I think a nice Talent for Sigma would be,
when Sigma uses Kinetic Grasp, all his teammates get a Kinetic Grasp as well in from of them!

Let me know your ideas for any hero :smiley:

Cheers Love

3 Likes

Sure, I’ll share some ideas:

Doomfist: The Best Offense:

The more shield health you have as Doom, the more damage your abilities will do.

Genji: Shimada Instincts:

Deflect now deflects everything in a 360° area instead of just in front of Genji.

Echo: True Beam

When targets are below 25% of their health, the Focusing Beams becomes green instead of purple and deals 400 dps instead of 200.

Zenyatta: Orb of gratitude

Zen has a special Orb on him that will keep healing him all match for 20hps.

I have more ideas in mind, but i’ll end it there.

5 Likes

For Reaper, I was thinking of a talent that gives his team lifesteal. It is boring and not flashy, but your teammates would appreciate it greatly.

Widowmaker Talent: Charge rate increase to where 100% charge is near instant (Widow needs tons of buffs to be even decent in PvE).

Echo Talent: The player you duplicate also gets the same ult charge increase you get.

3 Likes

oooh, I like that one!

1 Like

Symmetra: defensive wall
Enemies passing through the photon wall take damage and slow down as their hitbox touches the wall.

Moira: scientific absorption
the moira ray has a larger area and absorbs the life essence of many more opponents

Orisa: ride
during the fortification, orisa moves very fast, overwhelming the opponents she encounters (similar to d.va/soldier dash)

junkrat: rocket
as in heroes of the storm, junkrat rides a rocket that overwhelms enemies

1 Like

Wow, I love all of the talents you have said

1 Like

Winston: Power Pack

The longer Winston’s airtime is with Jump Pack, the greater his impact damage is upon landing near an enemy.

2 Likes

Torbjörn: Tinkerer’s Touch

For every ten final blows Torbjörn’s turret secures, it will enter its Overloaded state, firing rockets and having a much faster rate of fire.

1 Like

Hammond: Piledrive now squishes enemies hammond lands on! :laughing:

1 Like

Sombra:

  • Destroying translocator will deal damage to enemies near it.
  • EMP can be deployed faster when coming out of stealth.
  • You deal extra damage to enemies you can see with Opportunist.
1 Like

Echo - Multiply
For each kills she gets as a clone, 1 second gets added to the duplicate timer
up to a maximum of 25 seconds.
Mercy - Combination
While holding both the heal and damage boost buttons (M1+M2) , a combination of these beams will appear , giving ,the target you’re locked on, reduced damage boost (20 % ) + reduced healing ( 50 HPS )

1 Like

Not specifically a talent, but I’d want Brigs armor overheal to come back as a “Notable Co-op change”

1 Like

Mercy

  • Brilliance: Mercy’s Guardian Angel stuns enemies she flies near.
  • Halo: Rez sends out a burst of light, healing allies and damaging enemies in a large radius.

Moira

  • Efficacy: When a healing or damage orb is fully expended, the cooldown is reset.
  • Biological Stasis: Teammates you heal take reduced damage during the duration of the HoT.

Lucio

  • Fade: Crossfade now fades over time, instead of an immediate switch.
  • Bass-Boosted: Speed song now slows enemies, while Healing song deals minor AoE damage.

Sigma

  • Supernova: Sigma glows with ominous light, becoming invulnerable during his ultimate.
  • Event Horizon: Sigma’s orbs do more damage the further away an enemy is.
2 Likes

Ana - nade put to sleep every target it touches
Ashe - Bob shoots from both hands simultaniously, 2 targets at once
Baptiste - Exo boots allow him to hover in the air, Immortality also heals.
Bastion - can move in sentry mode
Brigitte - can flail 360
D.va - can fly, infinetly, like valk
Doomfist - upercuts people into ceiling and kills them
Echo - bigger sticky bombs, bigger beam
Genji - more shurikens
Hanzo - sonic arrow dots
Junkrat - when trap gets triggered it causes an explosion
Lucio - beat stays
Mcree - flash blinds enemies (longer cc)
Mei - phtter icewall, like a platform
Mercy - mass rezz
Moira - extra orb per cd
Orisa - fortify allows you to stopm and damage enemies
Pharah - can fly idefinetly
Reaper - fade has vertical mobility
Rein - firestrike creates a dot on the target
Roadhog - breather heals teammates
Sigma - Shield has no cd (like the good old days)
Soldier - multiple helix rockets (like 3) per cd
Sombra - hack is a cc (enemy leaves the fight)
Sym - teleport doesn’t have cd
Torb - turret upgrade
Tracer - more blinks
Widow - scoped shoots pierce through enemies
Winston - M2: throw banana (I’m kidding, I can’t think of anything)
Hammond - can attach himself to enemies
Zarya - bubbles damage absorbed explodes back
Zen - can discord/harmony multiple targets at once

2 Likes

Ana - Nap Time:
When putting an enemy to sleep, foes within 6 meters will also be put to sleep.

Pharah - Aerial Superiority:
Pharah does x1.5 damage when flying.

Ashe - Polar Opposite:
Instead of setting enemies on fire, dynamite freezes them.

Ashe - Do Something!
When no enemies are in B.O.B.'s line of sight, he will start walking around and seeking out enemies.

Doomfist - Power Pull:
Enemies are pulled towards the center of Meteor Strike when Doomfist is landing.

Hanzo - Scatter Arrows
When a Storm Arrow hits a wall, it will bounce around (like Scatter Arrow) for a short time, or until it hits an enemy.

Hanzo - The Dragon Hungers:
Dragonstrike will seek out enemies and fly towards them.

Mercy - Chain Healing:
Caduceus Staff’s beams will lock onto players close to the player you are currently healing/damage boosting.

Mercy - Mass Resurrection:
Basically Mercy 1.0’s ult but on a 30 second cooldown.

Mercy - Free Flight:
Mercy can use Guardian Angel without having to face an ally.

Mercy - Damaging Healing:
Both beams are fused into one.

Moira - Leech:
When dealing damage with Moira’s secondary fire at full health, she will gain up to 75 temporary shields that will decay at a rate of 15ts/s after 5 seconds of not attacking an enemies.

Moira - Double Efficiency:
Biotic Orb both heals allies and damages foes, with the durability of them both combined.

Sigma - Hard As Rock:
In addition to temporary shields, Kinetic Grasp will give additional damage to your next Accretion.

Sigma - Motion Sickness
Gravitic Flux will stun enemies that are in the air.

Sombra - Antivirus:
When invisible, you can pass through enemies. You will also regenerate health at a rate of 25hp/s.

Sombra - MiniMP:
Using your translocator hacks enemies within a 10 meter radius.

Symmetra - Telebomb:
Upon being destroyed, both ends of Symmetra’s Teleporter will explode, dealing damage to enemies.

Symmetra - True Support:
Symmetra gains 6 turrets that can heal allies.

Symmetra - Disintegration Field:
Enemies that cross Photon Barrier take 200 damage.

Wrecking Ball - Rolled:
Running over enemies at full speed gives you 25 temporary shields per enemy. You can get up to 200 temporary shields and they decay at a rate of 40ts/s after not running over enemies for 8 seconds.

Wrecking Ball - Snare Mines:
Enemies are pulled towards Wrecking Ball’s mines.

Winston - Trap Dome:
When an enemy enters the Barrier Projector, they will be slowed and continuously zapped by it (like they’re being attacked by Winston) as long as they stay in it.

Winston - Rampage:
When enemies pushed by Primal Rage hit a wall, they will take damage.

2 Likes

Lucio

  • The amount of shields that Beat Drop gives increases with height from where the drop started
2 Likes

… I’m doing more cuz this is fun.

Symmetra

  • Refraction: Turret beams chain to one more target.
  • Kintsugi: Primary fire gives shield health for 30% of damage done, for up to 300 health.

Sombra

  • Encrypted: Enemies Sombra hacks will no longer target her for the duration.
  • Ultraviolet: While invisible, Sombra can see all enemies within 20 meters through walls.

Roadhog

  • Thick: Becomes immune to CC during Take A Breather.
  • Violent Streak: Killing an enemy increases damage by 5% for 5 seconds, stacking up to five times.

Zenyatta

  • Reincarnate: Upon reaching 0 health, Zenyatta ascends, giving him unlimited harmony and discord orbs but rooting him for 8 seconds; after which he dies.
  • Pilgrim: Zenyatta touches down upon the earth, no longer floating but walking. Base movement speed is increased to 6.0 m/s.

Echo

  • Legacy: After Duplicate is complete, a digital ghost will repeat Echo’s actions for 50% damage.
  • Promise: 10% of damage done by Echo’s abilities is converted into ultimate charge for her allies.

Orisa

  • Oyá: Orisa slowly gains speed while moving, up to 6.5 m/s. This deteriorates rapidly while stopped.
  • Orunmila: Fortify also increases damage done, and enemies caught in Halt are rooted.
2 Likes