Fixing the support role to be fun and making sure the tank role is balanced out is more important than fixing 2 of the 17 dps heroes in the game. Regardless of whether or not those two have been neglected, they are not going to make or break the game in the way that having tank or support feel bad to play will.
Guess youâve missed the part where theyâve made adjustments to other dps heroes.
You quoted me, though, and then wrote that. Do you understand how that could be confusing? I know now that wasnât meant for me since you explained it, but can you see it from my perspective in how thatâs confusing in the moment when you quote me and then reply to someone else? Like, I appreciate you clarifying that now! I genuinely did not know you werenât talking to me at first since you quoted me.
I will admit itâs redundant now that you have explained the context, but, again - in that moment, it wasnât clear because the context wasnât as clear and your posts felt like they were focusing on winrate. If you were agreeing, I didnât pick up on that! If you said something along the lines of, âI am taking pickrate into consideration, too. All statistics have to be taken into considerationâ, it would have made it undoubtedly clear.
IâŠdonât think you can claim that, though. Theyâre clear to you because you understand the context from the beginning - you are the author. But I am telling you as someone who is not on the defense or attack, as someone who is trying very hard to understand - it was not clear! And I donât mean that to detract any value from your words, but it really wasnât as clear. I wish it was - it would have spared us a lot of time lol.
I am trying to explain it. Itâs just an odd choice of words to repeat in my opinion, because it would have been more productive and clearer to say âyes, Iâm taking that into consideration. Iâm taking all stats into considerationâ.
A decrease in the duration of Anaâs Biotic Grenade netted a slight 2% decrease in her win rate; however, the increased Biotic Rifle uptime ensured her overall healing output on average remained unchanged. Even with the adjustments, Ana remains a popular pick, with her usage rate staying the same.
yes becasue anaâs problem has ever been her win rate or her healing outputâŠ
If it is confusing you should ask to clarify instead of assuming something, we couldâve saved all this discussion if you had done that.
I believe the context was perfectly clear, if you werenât sure you shouldâve asked for clarification.
How so? My statement clearly reads: âNo information should be ignoredâ and âEverything has meaningâ What part of that makes you think that I am not including all information/everything?
Again I ask, what part of âNo information should be ignoredâ and âEverything has meaningâ is not clear?
Again, what part of âNo information is to be ignoredâ and âEverything has meaningâ makes you think that Iâm not taking all stats in consideration. I donât mean this in an offensive way but, is english not your first language? Because I could understand the situation if that is the case, if not then you are not making logical sense.
âŠ
Iâm trying to meet in the middle and itâs awkward that it seems youâre pushing the blame on the misunderstanding on me. Do you think 100% of the blame is on me? This reads as, âItâs your fault for being confused by my confusing communicationâ and I hope that is not what you are trying to convey.
Okay Iâm super down with that Junkrat idea. IMO Overwatch 2 is supposed to be a sequel, not just a balance patch. Major, character defining differences SHOULD be present between the games across the entire cast, and that would be a great one for Junkrat.
If I can go off for a sec, personally I feel like everyone should be getting the Sombra treatment. Same character more or less, but some major overhauls to make them feel unique. We donât need to go full Bastion or Orisa on everyone, but even the fact that some characters still donât have a right click is crazy to me. Would it be busted in current OW/OW2 beta to give a bunch of already powerful characters new abilities? Absolutely. But this is a sequel, and these are the kind of changes I think Blizzard needs to look at to truly solidify the line between OW and OW2. We shouldnât be asking Blizzard to be making OW1 again or leaving any characters as they are. EVERYONE should have SOMETHING new and exciting.
Iâm sorry but there is no middle here, thatâs the problem. You made a mistake and cannot bring yourself to admit it, that is not my problem.
It factually is, you are trying to justify something unjustifiable. You still havenât explained how my statements arenât clear, you are just trying to make it seem like they are not because again, you cannot bring yourself to admit you were wrong all along.
While correlation might not always equal causation, weâre optimistic that support improvements had a lot to do with it.
if you seriosuly think nerfing lucio (he needed it mind you), buffing zen and ânerfingâ (lul ignorable nerf might as well of not changed at all) ana somehow made ppl play support moreâŠyou drunk.
more likely more ppl just stopped playing beta for reasons. (not liking 5v5, not liking hero change, just wanted try it since literally u had a ton of ppl gettign the drops and then they quit as didnt enjoy it enough or just couldnt stand wait time anymore)
if it only took 1 sup buff to zen and nerf to lucio to fix issuesâŠthe issues wouldnt be there to begin with.
At these ranks, the increased pressure of a more skilled tank or damage player on the backlines has seemingly become too much for even high SR support players to handle effectively as compared with the live game. The most significant difference was at Grandmaster, where the support role saw an increase of 15% in frequency of deaths when compared to live.
to the ppl makign threads about âsupport are fine git gudâ let these be stats from the ones with the data. supports are dying more the higher ur tier rate is at.
Heroes like LĂșcio and Moira are demonstrations of the effectiveness of mobility in Overwatch 2. Weâve seen early indicators of a playstyle shift in the support community to favoring mobility and a strong ability to either disengage completely or face down flankers one-on-one.
imagine that?
OW2 a more fast paced game with faster dps, that can quickly kill supportâŠand players like mobile supportsâŠshocking! (not shocking)
Lucio in particular was basically MADE for OW2.
âD.va dying, but maybe players are inexperienced with solo tankingâ.
Unlike every other tank in the game, which players magically learned to play solo. Maybe theyâre implying D.va players are just dumber/ slower learners than players that pick other tanks.
Also, big brains behind the obviously well though-out 5v5 changes certainly bothered to ponder for 3 seconds what eject and spending a portion of your playtime as baby d.va does to a team in a solo-tank environment. Because this was already a glaring issue in 6v6 and the reason she got her moronic big-burst instakill resummon.
Okay. You know what, thatâs all I needed. lol.
Not gonna continue further. You quoting me, responding to someone else, and holding that against me and telling me itâs my job to get clarity on your poor communication is weird. I came into this discussion with modesty and you came with ego, narcissism, and gaslighting.
Throwing you on ignore. Genuinely hope you learn how to talk to people because this whole exchange has been disgusting with how youâve conducted yourself. You should be ashamed of how egotistical you are!
There is no poor communication on my side and the fact that you cannot address my questions proves it beyond any doubt. You cannot answer them because there is no answer, you are wrong and you know it.
No you didnât, you made a mistake and your pride didnât allow you to admit it so you went on to try to cover it somehow which failed miserably.
The only person here who has acted disgustingly is you by being prideful and immature. I hope that this is a lesson for you and it helps you grow as a person, because you are wrong and you know it.
Itâs not difficult to do, but itâs difficult to pull off consistently for people that donât normally play Mercy. While I agree with the notion of allowing certain tech to be more accessible, I can certainly sympathize with players against lowering the skill floor for a hero they know and play regularly; they put in the time and effort to learn it, so I can see why they would want to hold onto that advantage.
This also opens up a can of worms for other heroesâ secret techs, namely Ball and Doomfist, though there are certainly others. Are their âspecial movesâ going to be made more accessible to the rest of us as well?
Well, to be fair D.Vaâs the only tank who didnât have a lot of changes. Most heroes either were already able to do their own thing or they were main tanks, and can be solo tanks now. D.Va is the hero who was always the off-tank with a supportive playstyle and didnât have any significant changes.
So I think it could be a combination of the two, if that makes sense. Iâm sure her being a solo tank and people donât know how to make her work as one contributes to it. But I also think it might be worth examining what is happening with her and why - with even experienced D.Va players not being able to make her work.
You have to be kidding ROFL. How far can someone stretch the limits of logic this far is beyond me. So if I say that ALL INFORMATION SHOULD BE CONSIDERED BECAUSE EVERYTHING IS MEANINGFUL, you will take from that that Iâm excluding⊠some information? LMAO this is hilarious. These forums never cease to amaze/entertain me.
Not what they said.
Theyâre directly mentioning that she has more average deaths than on live. The reason is the shift to 5v5. Sheâs an off tank and hasnât been shifted enough balance wise to function yet as the sole tank on the field.
While it can be can potentially explained through playerâs lack of solo tanking experience, itâs not at all the reason why sheâs struggling.
If other tanks can be used effectively as a solo tank while Dva cannot, it is not the player that is causing the discrepancy.
I have talked about this before but as I have played Dva since launch, even I am at a bit of a loss for how she is best used in 5v5. They are referencing this no doubt as other people have experienced the same thing. You canât play her well offensively or defensively so figuring out how to play her efficiently is a problem. Other tanks continue to play straight forward as they fundamentally dont change the way they must play beyond orisa.
Dva has never worked well when sheâs the only tank left. You can play selfishly and that works great if you weave in some teammate saves (peeling) in between going for kills yourself. When you must protect your entire team, however, the resources you have for yourself become spread far too thin and you will be left prone to demeching. Having a main tank along side meant you never absolutely had to expend your resources protecting your team as they were the one mostly doing so, with a kit designed to do so.
3 second 10 meter DM and a mere 200 armor is very very hard to get value out of between the entire team and yourself. The other tanks are simply better, more reliable picks when you consider the risks Dva takes and the lack of reliable protection that is inherent in her kit as she was always intended to be an off tank.
Donât quote somebody and then assume that they are a mind reader and that you arenât referring to them.
EZPZ lemon squeezy.
Honestly, I appreciate you posting this. In a very non-dramatic way, I genuinely feel like Iâm being gaslit by them in all of this. I started to question whether or not Iâm actually entirely in the wrong and then I had someone read the conversation and sanity-check me. Seeing another sanity-check makes me feel like Iâm not going mad.
I absolutely had some faults in the exchange but I refuse to hold 100% of the blame on that.
I do blame myself for thinking that people in here will act intelligently instead of making assumptions and then lying all the way.
So the heroes the streamers and DPS legion donât like?