I will be testing some of Overwatch 2 graphics settings.
Hardware:
CPU: Ryzen 5 2600x
GPU: GTX 1060 6GB
RAM: 16GB 3000Mhz
How was this done?
I set all the graphics settings to max and changed one option each time and note the FPS.
I was standing in the same spot in the practice range.
Some of these changes might reflect more in game.
AMD FSR:
No difference. Only used for low render scale to make the game look better and get more fps. May add delay, don’t know.
Texture quality:
high: 82fps
low: 85fps
Texture filtering quality:
No difference
Local fog detail:
ultra: 82fps
low: 92fps
Dynamic reflections:
high: 82fps
low: 95fps
off: 98fps
Shadow detail:
ultra: 82fps
high: 91fps
medium: 101fps
low: 102fps
Model detail:
ultra: 82fps
low: 98fps
Effects detail:
ultra: 82fps
low: 89fps
Lighting quality:
ultra: 82fps
low: 89fps
Antialias quality:
High SMAA Medium: 85fps
Medium small low: 85fps
off: 85fps
Refraction quality:
high: 82fps
low: 85fps
Ambiant occlusion:
high: 82fps
off: 85fps
Local reflections:
On: 82fps
Off: 84fps
Damage fx:
No difference. Low is probably better for competitive advantage.