Open Queue needs changes

Like health Regen, no groups, less tank health and more damage on supports with less healing.

Sure keep the other MOBA type model for role queue but it really is hurting everywhere else and things need to be separated.

Anyone agree?

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Open Queue (OQ) modes are the only thing keeping me playing this game in its current state, as Role Queue (RQ) modes are insufferable at the moment. So I’m happy with OQ being left as is.

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If playing a support it can be ok since you heal but if anything else you are on your own most games and running round the map looking for health, groups switch to all tanks to get guaranteed win against randoms when it’s going hard and supports do nothing against tanks.

I actually do better in Open Queue than role but things these do my nut in groups, no heals and tank health… Perfect if it could be changed.

Same, honestly. At most I’d be fine with a tank health/damage nerf, but anything else would just ruin the mode.

I find this hilarious because I’m a support main who has to keep playing tank or dps because other players insta-lock support. Which is fine, I don’t mind filling, but hearing other people say there are no supports in their OQ matches when mine always have supports is bizarre. Are you playing ranked OQ or something?

I main support (mostly) and it comes with a feeling of helplessness in RQ.

In RQ all it takes is your team getting a scaredy cat tank/bad tank or DPS who don’t know how to aim ((rarely landing kills) or a new support player who unintentionally throws. There’s so many things which can go south in RQ and it only need ONE of those to occur for your team to get a hard L.

In open queue, I can change my role to try help address the obvious issue out. In RQ you’re mostly locked into a outcome.

3 Likes

No.

It’s easier to stop playing open que in 2022.

Yes ranked, quickplay is a bit boring there’s no edge.

Well they did say they’re looking into it for S3

However I don’t like that they specifically mentioned health pools….cause that’s a change to compensate for there being more than one……well what if you don’t have more than 1….then it’s just going to feel like you have an inferior version of a tank and can’t do anything (not to mention those changes exist in order to make the role more attractive if you recall)

I still maintain that the better option is tank limits….yes it’s a limitation on a game mode that’s supposed to “open”….but what really makes the game open would still be there (comp variety and ability to flex)…

I’m any case I’m glad they’re looking into it

i dont know what tf you are talking about, open que is the only mode left where teamplay matters, its the only thing that has some kind of the ow1 feeling, nothing dies without ults, dps are mostly useless if you play quad tank 1 heal, supports in this mode can shred tanks, especially Bap.

So, no i dont agree with you at all.

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You can play what you want their, besides dps, and you know what? thats good because all those players wanna jump some helpless supports, but they cant do that against 4 tank meta in ranked open que, thats why you dont see dps players often and if you see one, free win 95% of the time.
Playing Bap in OQ is 10x more fun that RQ, not to mention the amount of aimbotters in RQ atm, getting out of hand imo.

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No, you don’t see DPS players against four tanks because they’re completely useless against four turbobuffed tanks. GOATS and slambulance were functionally invincible in OW1 too, and that was before they increased tank HP 30% and buffed their cooldowns.

The DPS you’d pick against that kind of comp were hard nerfed out of existence. RIP Sombra, Bastion.

“You can play what you want their, besides dps, and you know what? thats good because all those players wanna jump some helpless supports, but they cant do that against 4 tank meta in ranked open que, thats why you dont see dps players often and if you see one, free win 95% of the time.” i mean i pretty much said they cant do anything against 4 tanks isnt this the same as being useless?

And the thing about Bastion is not true, atleast in lower Elo´s, i played him as solo dps 2tanks 2 sups, won every game with him that evening, on higher elo, hes useless like the rest

The way it was phrased made it seem like DPS players don’t get “free kills” against supports because there’s so many tanks, so they don’t play the mode.

OW1 Bastion feasts on quad tank comps in most situations. That 500 DPS skill hose equalizes a lot of tedious super tanky comps, but he’s still kind of a noob trap if you’re playing against someone with enough brain cells to play d.VA/Sigma properly.

OQ was great until the Kiriko release. Suzu just completely wrecks it.

OQ is what OW is how the game supposed to be played in my opinion. No set roles, you can change who you play to adapt to the enemy.

Dps aren’t hitting things? Switch to help them.

Tank isn’t doing well? Switch to help.

Support needs help? Switch!

Even if you’re bad at a role, you can still help the team by adding more damage output by going dps or tankiness by going tank…and healing by going support…

But role queue, while a nice idea, limits players choice. They can’t switch roles to adapt and they’re stuck with the teammates in their roles.

Get rid of role queue challenges, you get people who are unfamiliar with the role they play stuck in a role and that’s not fun if they don’t play the role normally.