For the record, the eSports-side of games (when we’re talking about leagues) has no matchmaking. Those are leagues you have to completely bust your butt to work yourself into and succeed in and advance to higher leagues, however (and this even includes Open Division, where all you need is a premade team). But I think you were trying to equate that somehow with a game’s public competitive ladder system (such as Overwatch’s).
If you were questioning the matchmaking system that Overwatch uses, everything Blizzard has ever said about it (and they really have said a lot) is compiled in this topic (check the References section in the opening post):
The rating and matchmaking system is confusing, and a good overview does not appear to be available. The official overview (1, 48) is incomplete and does not answer a number of common player questions and concerns. This information below is gathered from sporadic blue posts and developer update videos, and salted with my own experience and experiments, various forum threads, and watching streams. Note that since Blizzard does not give exact algorithms, I do have to fill in some gaps, or leave so…