Since Winston and Rein have 1 ability that allows them to quickly engage or disengage fights, Orisa should simply have advantage on foot.
She already does a pretty much the same job as Rein but in more balanced portions, without being ether a 100% walking brick wall or 100% smashing machine.
It would be logical if her mobility would also come in more consistent non short burst nature, plus if her slowing from firing would be a 20% instead of 30% that would increase the effect allowing her to engage more aggressively and be in the front line even along side some more mobile heroes.
And as pretty much a lot of people noticed a long time ago, 4 legs=faster movement, shame it’s not how the game thinks it should be : I
A long time ago, I remember seeing suggestions of giving her a gallop. So that when she starts walk it ramps up and she walks faster and faster until she starts…well, galloping!
It’d be even better if she lets her supports get on her back and ride her when she starts galloping.
I thought about it and no.
It won’t do her any good in actuall fight and will require to add her a passive, simple speed buff is both better and can be done faster.
Yeah it could be fun, but might be a bit broken, i main her and yet even i hate pirate ships and never encourage any Bastions by babysitting them.
Sorry square pal, but if you want my shield you have to move them legs : D
Honestly, I was thinking of having it so that only supports could ride her. It could be one of those “Hey, you want to focus my Mercy. Well, she’s on my back now so you either gotta get through me or get behind me if you wanna get to her.”
The ultimate peel.
Not sure how easy or difficult it would be to implement into the code, but I wanna be able to ride my omnic!
Am i the only one who think that rein charge is actualy not that fast like some try to make it? And not so good escape ability to be honest, but mayby orisa might use one, but at the same time, non of the omnics have anything like it, one not so mobile omnic for every class.