In addition to how many people on average in your games use mics, how often does your team effectively respond to your call outs?
If you feel comfortable posting your rank as well please do.
In my experience in mid masters people respond to call outs fairly well, but not great.
We are also usually lucky if we have half a team with mics.
What about you?
I wouldnât know. I donât use voice. 
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I play with a group of friends. Weâre also on mic. And we also go in team chat a lot, encourage our teammates outside of our group to join, and usually talk there.
9 out of 10 games, my entire team uses mics. I think sometimes people just need someone to break the ice 
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the mic population here is pretty decent, well in comps anyways.
Yeah, the only time I really use voice when playing OW is if Iâm grouped with friends.
As for call outs, I think it works fine if I type it. Most of them type back as well. Personally, I gave up on using voice in this game.
like 1 or 2 and they leave if I ask them why they picked DPS when we needed off tank (plat)
i donât know, i donât use voice chat
In Diamond competitive on EU servers, there is a good percentage of mic users. If there is someone not in voice itâs usually a stubborn DPS who thinks he will solo carry, or a duo that forgot to switch to team chat.
As for people on team chat AND use their mics, there is at least 3 (usually more) in most teams.
Average 3 people in voicechat. Average in 10 games players actually talking (so ~30 total voice players)
:10-12
Sometimes they are just in voicechat seemingly deaf and mute sometimes 2 people actually talk.
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Iâm on PS4 and drift between 2700 and 3000ish SR.
Since the LFG feature was introduced, practically no one is on a mic or even listening to team chat when you solo queue. Me and 2 other people seems to be the absolute maximum now.
As far as listening to callouts goes, my rank tend to be good at listening to âthis person is lowâ and focusing a target, but any callouts about position usually fall on deaf ears. If you say something like âThey have grav, everyone play spread outâ they stay grouped.
If youâre trying to decide on a tactic before the round âSpeedboost at the statue, go left and straight onto pointâ the team will split and 9 times out of 10 only 3 people (max) will follow the plan.
Listening to callouts (especially about tactics or positioning) has gotten more difficult with the introduction of LFG and particularly the âshotcallerâ endorsement - with LFG everyone is on mic, and everyone is looking for a shotcaller endorsement so comms are a mess of different plans and confusion.
Having said that, you obviously get really good games occasionally, where a tank or support is a good shotcaller, and everyone else only chips in with âtarget lowâ or âtarget positionâ
Once I broke down and started using one, most of my games donât have people using them now 
Iâm only talking about solo q because when I lfg the main requirement is for everyone to have a mic and use it, so by choice I donât end up with games with less than 100% mic usage.
In solo q Iâm currently in low plat, about 2500-2600 (my profile is public so it can be seen at any time what mu current sr is) and play on eu. Iâd say most often everyone is in voice chat and can hear the callouts but very few people actually use their mic. About 1 in every 3-4 games I will have another teammate who is using their mic and maaaybe 1 in 7-8 games I will have someone who is actively shotcalling.
As to whether teammates listen to callouts, itâs about 50/50. But when they donât itâs mostly just lack of focus instead of a concious decision to ignore me. For example, this week when I had a (yet another) genji on me as zen and called out the genji in the backline, no one turned to help. I died, respawned, said in voice âplease next time someone turn for the genji in the backlineâ. Genji, persistent as ever, showed up again and this time my teammates actually turned around and smashed his face.
Iâm pretty sure people just tunnel vision and this is why they donât shift their focus on another target or on the backline. I myself have found it difficult at times, especially if I canât see the target thatâs low. But after all, thatâs why weâre in plat and not higher.
About 4-5. But some games have no mic user.
all of themâŚ
just use lfg
plat
No voice: 90%
One person complains twice and leaves: 3%
One person suggests a plan once, it fails, followed by complete silence: 2%
One person suggests a plan once, it fails; they complain and quit: 2%
One person spends the entire game complaining about that one guy not in voice: 1%
Waits till the very end to flame entire team: 1%
One person tilting off the planet: .5%
Two people tilting off the planet: .2%
Two people tilting off the planet but two more join in during halftime: .2%
Irrelevant chatter from that 3 stack: .05%
Serious calling and plans until we lose the first teamfight: .025%
Iâm 6 stacking with friends so we make real calls: .025%