(OLD)The "Skill" the hero requires doesnt matter

its not a game designed for esports…though…

its not designed for anything, probably casuals if it was something

Is that why blizzard literally built multiple stadiums for it, and hired the most famous DJ they could find to promote the game? (TBH that was cringe AF tho).

the game didnt came for e-sports, it never adversited as such

their just trying to do a U-Turn of the games design the last year

overwatch is definetly NOT designed for e-sports, seeing how only 5 - 7 heroes are always played at top play and nothing else shows it

POTENTIAL is the keyword.
Potential is irrelevant, when it’s not achievable by real people.

If playing hard heroes at their potential were so easy, Brigitte would be a troll pick above silver or gold, but she is meta defining in the pro scene.

thats the literall tradeoff between aim heroes, and non aim ones

aim heroes: higher/lower potential relatively to your accuracy

non aim heroes: no fluctuating, static potential

with even landing 50% of your shots your already doing more damage in a period of time than any of the non aim heroes

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It was supposed to be a competitive multiplayer shooter.

And it’s not competitive, because you can simply choose to omit having to play better to win.
It’s not a shooter, because shooting is barely viable, because of all the shields and hyper sustain melee heroes.
And it’s barely even a multiplayer game, when certain heroes practically play themselves.

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We can forget about the skill argument you stated IF we stop people crying that an aim based hero is too powerful and should be nerfed just because certain people have gotten REALLY good with them.
We shouldn’t punish people for getting godly at certain heroes by practicing a lot.

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There is no trade off though. What you can realistically achieveable is not high enough to justify having through the trouble of getting good.

And 50% of the shots means nothing, when shields just absorb all of it.

that is simply not true, give me one example where this is true

destroy the shield then?

take angles on it?

literally run past it?

shields aint that hard to deal with,

what do you want, No cover?

Skill elitism? Or rather, people prefer certain play styles? No one is stopping you from playing any hero. OW caters to casuals way harder than any other major title right now.

Just relax, I’m sorry if your feelings were hurt by a widow main insulting you for playing brig. But it’s an online game with real people who have perfectly viable preferences in play style. Maybe you should get off your “no skill” is fine high horse.

It’s funny to see such a thread from someone who complains that much about Tracer. What reaction do you expect from DPS players who love to play hitscans? Are you really surprised that they go offensive and defend one of the few hitscans who is still semi viable (because Cree and Soldier are certainly not viable)? You demand respect for your support heroes and meanwhile the Brig fanatics in the forum who don’t even come close to being able to hit 40%+ accuracy on Tracer explain you how much easymode it is to play Tracer.

I’m fine with Moria, with Mercy and whatever, I can handle most things if I play smart and do better than my opponents. But Brig is too much. Having one hero that has such a low skill ceiling, being a counter against half of the roaster and being a counter against a whole team comp is just stupid. She’s the reason why I do not play the game currently.

maybe you need to get off your “skill elitism” horse as well?

if you cant deal with brigitte its not my fault,

and doesnt mean the hero takes no skill

You do know that goats is the meta right now in the pro scene, right?

Balance heroes then in a way that skill heroes can actually destroy those shields.

That’s kind of what I’m trying to do…
But even then, a team with a shield has a massive advantage over one without.

That’s basically feeding.

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My high horse has more to do with how narrow sighted this forum is. People here seem to 100% only play OW and refuse to look at the bigger picture.

But whatever, have fun playing m1 simulator on brig.

It’s the hero’s fault.

But she doesn’t.

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God, it’s not about the skill which Brig requires. It’s about how frustrating it is to play against this bullsh*t hero. Play more DPS heroes if you don’t see the problem with a SUPPORTER who is tanky, has tons of CC and is a 1v1 god.

Goats is not meta because “skill isnt rewarding enough” GOATS is meta because the damage creep is so high that Squishies cant survive enough to do damage, and tanks do just enough damage to get the job done

So you want shieldbusting widow now? yeah that would be broken

there are heroes specifically for that, Just switch to them and get the barrier out, barriers are a part of the game and a different strategy, theres counterplay for them, you cant espect the “Skilled” heroes to skill their way out of EVERYTHING

Dive wants to have a word with you,

its all a matter of playstyle, metas shift arround, in this case, its a shield-heavy meta because the damage is so high no one can survive

its literally the whole premise of dhive meta

100%? i supose that includes you as well

ok first, i do complain about tracer a lot, but its not because i say she doesnt require skill, i say that the potential she can archieve with such skill is a little bit, Too much, and can outplay even thosewho are suposed to be countering her,

again, not against outplaying, but tracer can do it a bit too much

they are definetly viable, just not meta favored

i demand respect for ALL HEROES not just support ones,

I disagree with tracer beeing easymode as well, you dont see me claiming that she is, do you?

  • The game isnt centered arround 1v1s, and even if it was, in a “true” 1v1 you have all the space to juke brig all arround the entire map

  • I understand that its frustrating, but i find playing against tracer frustrating and you dont see me saying she doesnt need skill?

  • Shes a Tank / support hybrid, Not a “supporter” tanks are known for beeing good at 1v1s and some supports too due to their self sustain, aka brig

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I agree, skill floor does not matter but skill ceiling does.

Whoever claims the skill it takes to reach a hero’s floor should be a factor in game balance has no idea what they’re talking about.

Meanwhile, Blizzard’s changes have overwhelmingly reduced skill ceilings (Mercy for example) and the skill fetishists actually defend it or at least seem to not mind at all.

Most likely it’s because many average to above average players can only see the game from their own perspective and assume their choice to play a high skill floor hero (Widow for example) should grant them an inherent advantage over players that pick more efficiently for their skill level.

It’s sort of like…imagine you’re helping a friend move and make a little competition out of it, who will carry more boxes inside or w/e. They unload one box at a time but you decide to carry 2 boxes at once. Then when you run out of breath and have to take a break, they catch up and unload more boxes than you. Instead of accepting that you miscalculated, you blame losing on your friend because they did it the ‘easy way’. Uh no, that’s not how anything works i’m afraid.

There is no damage creep.
The one thing that crept immensely is healing, that’s why you have 3 supports.
The other is that tanks are basically better dps heroes… They do similar damage, while benefiting from the healing creep.

So you are actively refuse the concept of skill heroes being good against easy heroes.
You want to solve everything by switching heroes, instead of playing better.

If damage were OP, you’d play damage heroes, to abuse how powerful they are.
You play more of the strong heroes not less.

Dive is no longer meta though.

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O really? That’s such a dumb response considering 3-3 W + M1 is the meta in GM (the tier with the best aimers)

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