Has anyone managed to successfully create her old primary fire yet in the workshop using the new beams? I can’t get my head around how they work and if you can even make it lock-on from her gun!
Yes, I did it my free time and didn’t share to anyone since I wanted to do her whole kit first, I also did the turrets and ultimate (both tp and shield gen) and I’m currently working on the orbs.
The code for only the primary fire: 25QV3
The HUD is the level of charge and the target, to reload you need to press interact, it might not be the exacts values since I could not find them anywhere on the internet.
Oh my god thank you, you’re a life saver. Hopefully we can figure out how to reload with normal button (X for me on Xbox).
Have you also got the code for the in-progress full-kit described in the first paragraph?
The values of her old primary are (30/60/120) and 1s to progress to the next level and 1s to level-down. Are these the values that you meant previously?
For the reload part, the workshop doesn’t allow you to use this button, so I used interact since it’s the only one that goes un-used
I could give you the code for the rest, just a be carefull, turrets can’t be destroyed and the secondary fire does no damage and you can only shoot one at a time, and there is still some debug HUD
Actually the game doesn’t want to open ATM
http://imgs.fyi/img/90uh.png
And yes, I was talking about these stats, thx!
You’re welcome, I’m definitely gonna try out this beam ASAP because I’ve been feeling so nostalgic about old Sym recently, miss her so much!
Here are the stats:
Primary Fire:
Damage: 30/60/120
Ramp-Up time: 1s
Ramp-down time: 1s
Range: 7m
Fire date: 8 per second
Ammo: 100
Secondary Fire:
Ammo usage: 20 per shot
Charged damage: 25-125
Max Charged Time: 2s
Pretty sure these are accurate! If you need any more stats I can give them like for shield gen and that
Here’s the code for what I have been working on so far: 34E3G
Maybe to check if it is reloading, do something like is button held primary and is firing primary false