OK, Round 2 of Sombra changes don't fix anything

I appreciate them trying, but they’re not trying hard enough. They will not admit what they did was a mistake and will not revert the biggest nerfs AKA invis contest, invis speed and destroyable translocator.
Come on blizz, DONT BE SO STUBBORN PLEASE. Danteh, Fitzy, A million of Sombra mains are here telling you the simple things she needs, she doesnt need Drastic changes. The hack while reload thing is great, it’s the type of buffs she needs, so stop with your 'infinite" BS and start working to make her viable PLEASE

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Never seen a balance team this out of touch, I’m surprised they still have their job after this, brig, hanzo, mercy, etc.
They never admit mistakes, this is still a net nerf.
If they actually listened to us back on her ADDITION on ptr, on the following weeks, ON THE FOLLOWING MONTHS, we wouldn’t have this mess of a character.

26 Likes

I don’t know what’s more frustrating: having Blizzard ignore Sombra as usual and we just make do, or having them actively work on her but not do it in any useful way.

IMHO they’re especially wary of where she ends up now as having her be too much of a counter to Hammond wouldn’t be great for them.

8 Likes

The drama, again.
I mean, every argument goes down the toilet each time I see anyone saying this.

They’re the people who made the game you complain so much about. All of it, not just your main. If you think people should be fired because of a PTR patch, I can see you never worked for anybody in your life.

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It’s not the ideal change for her and not what most of us wanted, but with the changes, I can actually see this being a buff.
It will open more new playstyles and opportunities, while taking away some of them.

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The Sombra changes were not made for the pros to enhance the way THEY play Sombra. So of course some pros will be upset.

The sombra changes are intended to make her more accessible for everyone. The downsides are able to be worked around. Destructible translocator? Maybe don’t drop it in predictable places.
50% speed bonus with infinite invis is OPAF. It’s reasonably fast considering you can have it on all the time.
Contesting point with infinite invis is OPAF too.

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I dunno. It wont actually be sure before we try her more but I heard some people saying less speed- less dps(since she melee)- less ult charge was pretty understandable. And they just want old stealth to stay instead.
I think we still can test if the ult averagely less charges with the new style though

Those changes are’ clearly meant to get Sombra more « accessible ». As a lot’ of Sombra’ mains said, her pickrate Will rise quickly after her changes go live (hopefully they never do) but it’s gonna decrease soon after that because potential new players will eventually find out she’s no more impactful, she’s not going to do more than what she’s already doing, and Sombra main will eventually give up on her as her playstyle gets less and less fun.
Her pickrate/winrate will hit rock bottom in no time.
So maybe those changes aren’t for the pros, but every Sombra main put here disliking the changes are far from being pros

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accept you cannot contest the point whilst invis. Meaning Sombra needs to reveal herself and get battered because she is useless against multiple targets focusing her.

I can live with the TL/invis changes now theyve adjusted the detection range and the stupid beeper on the TL. Best yet I am happy we finally get a reload cancel. Only been since her release!! That said I still think hacked targets need clearer identification and hack needs a damage resistance up to like a 25hp because shes got a secondary nerf with the increase (or decrease however you want to look at it) of the mid range damage fall off. As a result theres going to be alot more spray damage through the battlefield. On top of which invis needs the same damage resistance so those pepper shots doing ruin her because shes now slower…

Not one PTR patch. A series of PTR patches. Which have resulted in complaints, criticism, loss of custom and loss of good will.

At the end of the day, Blizz are trying to run a business. They can’t afford to keep making decisions like these about their product.

B-but good sombra always kills me when i play healer ; - ;

That is actually a perfectly valid trade for infinite stealth and is in no way “one of the biggest nerfs”.

How do those changes NOT sound good? It shows they are listening and have already addressed the issue with the Translocator sound and potential contesting/movement speed increase. Do you know how OP it would be if a Sombra could stay permanently stealthed on an objective and still be able to contest it??

Interrupting reload by hacking people is huge.

At this point, let these second round changes go to PTR before we start jumping to conclusions. Of course there’s some bug issues with hack, which I am sure will also be addressed. And I do think she’d benefit from insta-attack as she uncloaks.

At least be grateful she is finally getting looked at. I’m a Reinhardt main and I’m STILL waiting for Charge and Earthshatter to be fixed. But let’s all just be patient. I know it can get annoying; I can relate.

1 Like

You can’t understand how bad they still are because you’re a reinhardt main and not a Sombra’ main. Reinhardt has a solid purpose in this game, ptr Sombra’s role in this game is nothing concrete, she used to Ben called a support, a dps hybrid, a disruptor, now she’s a « scout »? Trust us, she’s not fine where she is, she’s even worse on ptr and they didn’t fix what was wrong on the ptr with this second round, just like they didn’t fix what was wrong with Sombra in the first place when they introduced those changes they call « buffs »

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Just because I don’t have 100 hours on Sombra doesn’t mean I don’t watch videos of her and don’t understand where her weaknesses lie, and where her strengths are lacking.

If you consider those changes’ as buffs, chances are you definitely don’t now what her strengths/weaknesses are

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Weird considering other Sombra mains are seeing these as buffs. Seems to be mixed reviews.

I’ve seen this argument a lot and it’s respectable but I don’t want to be forced into playing that playable it’s kinda boring imo. I love playing her fast paced Codey kinda style, using trans to jump to high ground or to disorientate enemies like tracer and generally be part of the teamfight. Now you are punished for using hack in combat, her out of combat abilities were ““buffed””, and with brig and zen and triple support everywhere nothing will actually die to sombra’s damage even if you manage to get a hack off.
Running around invisible sound all cool but what are you actually doing? Just slows down her play style and you lose value from her in all the time you’re not helping out your team and just running around trying not to be detected in the 8m diameter around enemies. This change in playstyle isn’t necessarily for the better, she’s going to lose a lot of what remains of her player base. New people will pick her up after the rework then drop her once they realise they’re not doing anything. Just my opinion anyway

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Everyone has an opinion, but last time I checked the large majority of the threads I’ve seen on the forums were pretty much against the changes.
Objectively , infinite stealth and translocator ARE buffs, but the trade offs are too high of a price to pay for those buffs no one asked for in the first place

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I do agree that nerf compensations defeat the purpose of a buff to begin with. That’s like giving Tracer 200hp, but then removing Recall.

The forums are also only like 3% of the community, and I’ve been seeing different feedback on Reddit as well. I wish the community would all gather somewhere so that the feedback was a little more consistent.

2 Likes