Off-Tank balance is depressing

Very true. That’s kinda my outlook on why goats is meta right now. Goats is meta so one shot can’t be, and goats counters can’t be played because one shot still destroys them.

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In order to do this effectively, one has to have good game sense and ult tracking abilities as well as the awareness to keep track of the location of the ulting player.

When combined with other ults maybe. Solo team wipes are much more rare since the ult is pretty easy to avoid and many heroes have abilities to deal with it. You can also track the ult and position yourself accordingly to be prepared to take cover.

Yeah if she doesn’t die before she gets in mech or gets in mech but is killed/takes a lot of damage before she gains control of her hero. There are quite a few ways to stop this.

  • Stuns
  • Hack
  • Widow, Ashe, or Hanzo
  • Burst damage

In extange for getting close to the enemy. It requires good judgment, positioning, and timing in order to use her damage effectively without feeding/dying. You also have to have decent tracking to get full value.

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Truer words have not been spoken in a long time. This is also why all the boops and CC in the game are not going to revitalise the meta, because they don’t change the underlying problem of one-shots and reliable burst damage having way too much impact.

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Dva is currently contender for best hero in the game.

Shes gonna need something toned down. Shes too good in every single scenario.

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Yeah, she is really good at getting instamelted out of her mech the second she engages anyone who plays smart enough to bait out the two second DM downtime now.

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How 'bout we not do this?

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D.Va will never stop being the best off-tank and shield tanks are most often a must.

i am bit confused because zarya literally is the irreplaceable queen of goats. she is the damage, the entire composition caters entirely to her kit so she gains energy/ult fast. funny enough she is in a similar situation to brigitte, that if you are not running goats or rein you better off not running her at all.

The price for that is that many DPS heroes become impossible to play at pro level and since Brigitte destroys the existence of flankers we have goats, the uncounterable monster.

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if D.va’s DM didn’t exist Ana’s bionade would be able to counter goats and we would not have this meta in pro matches.

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Wrecking Ball is fine, he gives immense value to otherwise unplayed characters like Roadhog, McCree, Doomfist, Mei and Symmetra, it’s Sombra being a counter to virtually everything and thus making any of those heroes unnecessary that is the problem.

Hog isn’t that bad, he could definitely use consistency buffs but the main issue for him is that he gets hard countered by Ana and she is the #1 support on ladder.

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Huh? Mei? Ana? Reaper? Hog?

Mei is actually worse than Sombra because you can’t even move against her if she decides to just freeze and let her team focus fire.

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Okay, I’ll grant you Mei, if the Wrecking Ball player is bad enough to fight close to her and/or their team are bad enough to not focus her.

All the others you have mentioned are soft counters at best, because WB just has too much survivability plus mobility to reliably get killed by those. Biotic Grenade doesn’t even help, because that does absolutely nothing against Adaptive Shield. Sleep Arrow, yeah, if you manage to hit it, and even then your team will most likely not kill him fast enough to prevent him from popping Adaptive Shield and rolling away. Reaper is not mobile enough to keep up if you move away. Hog, maybe, if he manages to hook you while you are retreating and his team is paying attention.

I am not asking for a huge nerf. Just a reduction of the Roll hitbox that boops and damages while or after using Grappling Claw to the ball’s actual size would be enough. I have often been hit by it while actually having dodged (and it wasn’t lag, killcam confirmed I was actually not touched by the ball, just by the huge hitbox that has at least twice the diameter). I don’t think it’s too much to ask for a change that makes an infinitely spammable CC and damage ability require actually hitting its target.

Why people continue to act like D.va is anywhere close to the only or even the best answer to Ana’s heals (and also ultimates) is beyond me. Because if you have literally any hero teammate or other wise in between you and your intended target you are going to have a bad time healing your target with biotic grenade And any barrier not just dm are going to also make you have a bad time heck simple body blocks, deflect (the actual worst thing for ana heals to see her heals become a damage source), Mei wall ect work too but hey lets continue to say it’s d.va’s fault for everything. Coincedently all the other barriers, deflect, mei wall and such are also very very good against ultimates too but somehow it also is only ever d.va who gets the blame.

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Wrecking Ball is arguably the strongest tank in the game. Were it not for Sombra and his difficulty, he would have been nerfed a lot by now.

I’m talking about pro play not ranked ladder/low ranks. They don’t even think about using DM to cancel enemy healing or help allies there they just use it for self defense.

Level of play is irrelevant when any of the things I listed can do the same thing at any level of play. Biotic grenade is an ability where a teammate can ruin it and make it get zero value (yes even in pro level games) but somehow people single out d.va and I have to ask why the other meathods go unmentioned when its not exactly character specific. And yes in case you are wondering yes eating the damage as a squishy dps with not much health left can win your team the teamfight just as hard maybe even harder than dm would.

I don’t know. In my experience in the lower elos, Zarya and Dva are pretty level with one another. I think Roadhog is the only one who needs a little buff.

That is because roadhog is quite niche.

He is better in defense maps (because he is good with bunker comps), and in maps with enviromental kills.

I don’t know. In GM right now he’s actually got a higher pickrate than Zarya, and it’s not really all that much lower than Dva. I guess with Baptiste making bunker more viable and the nerfs to Dva and Zarya, they really are getting more evened out.