I forget if this should be on or off, and which version is best. I play on a 2070, i7-8700k 3.7ghz. Overwatch reset my settings for some reason and my aim feels slightly off now (I mostly play hitscan), and I can’t remember if I had on Reflex or Reflex+Boost.
I think Nvidia Reflex allows supported monitors to sync their refresh rate to the game. I don’t know what Boost does though.
NVIDIA + Boost is always the superior option. also make sure to optimize Overwatch
Strangely enough when I optimize I don’t get 144fps (I have 144hz monitor), so I did a few tweaks and now I get 144fps (I think mostly shadows were reduced). I noticed if I optimize in Geforce Experience it seems to optimize my games for quality over performance.
hold on i have a fix i have for this, ill get back ina few minutes
Oh ok! Thanks so much!
If your monitor doesn’t support G-SYNC don’t worry too much about it.
for my main screen graphics, i have;
- Borderless Windowed
- Dynamic Render Scale to OFF
- Render Scale to Custom, I scale it to 100%
- Frame Rate is Custom, I have a 144hz Gigabyte monitor so I limit my FPS to 144 (you always wanna do this with games, ALWAYS have it at your max refresh rate)
- VSync & Triple Buffering set to OFF
- Reduce Buffering set to ON
- NVIDIA REFLEX set to ENABLED + BOOST
while were at it i set all my graphic qualities to the maximum it has, and with my current main settings, it should work perfect for you because i get 100-144 FPS
All of the “G-SYNC” related items you’re suggesting should be set via the NVIDIA Control panel.
I’m not even gonna read it tbh
+boost is just the way
I did that but my game’s quality looked really odd, so i just edited it a bit. i experimented and bam found my sweet spot!
If you care about graphics quality over frames, then do that, if you prefer frames though (basically playing competitively), then tune it that way, if you do competitively, I recommend the karq video on it.
It’s called something like ‘The BEST settings for Overwatch 2’
Edit: I found the video, so here you go (The settings stuff starts at (0:29)
https://m.youtube.com/watch?v=0gBculFJSJQ&t=627s&pp=ygUhdGhlIGJlc3Qgc2V0dGluZ3MgZm9yIG92ZXJ3YXRjaCAy
My monitor does support gsync, but I feel like with that on sometimes I see stutters or something.
or you can have both which is good quality and good frames
all in all it depends on the monitor and PC
Tbh I’d save the trouble of that and get a laptop personally.
It’s what I did, but rather because I didn’t want to spend 3x more to get a whole pc (Which also isn’t very mobile)
Check some Youtube videos for proper settings through NVIDIA control panel.
Enabling VSYNC and setting a FPS cap 2-3 FPS below your monitors refresh rate is good.
ive never noticed a difference so i leave it off/disabled
instead i run the game as admin with different cores affinity than the rest of my software, including drivers for my perpherals
also find the overwatch exe and in compatibility properties tab disable fullscreen optimazations and check both boxes inside change high dpi settings, with override set to application
in taskmgr setting both dcomlaunchs to high priority and taking the affinity off your first core is a good idea too. especially if you have custom drivers for your peripherals dcomlaunch basically brokers the communication between programs, so setting it to the fast lane makes sense to me
more than messing with settings tho… the best change i ever made was getting the 5800x3D. it really sped everything up like crazy
Heya! Figured I’d be good to answer this question.
Nvidia reflex essentially aims to solve problems where you are gpu bound, aka your gpu is not fast enough to render every frame your cpu is pushing towards it. This literally creates a queue where your GPU is rendering frame 4801 when your cpu just pushed out frame 4803, meaning you have essentially one frame (or more) of lag.
Reflex essentially paces the CPU so it can’t run ahead of the GPU, meaning that frame gap? Can’t happen. If your gpu misses a frame it just misses a frame and the cpu just sends the next straight away. The aim is that every single bit of information is sent just in time for the last bit to be done, keeping the queue empty and leading to lower latency.
Aka it’s a frame cap that changes automatically to fit how intensive the scene is. It’s pretty cool!
But what does Boost do?
It just makes it so your GPU doesn’t downclock even when the CPU is the bottleneck. It can slightly reduce the latency but a lot more power draw, heating your room and making your pc louder.
When should we use it?
Yes.
DO NOT USE IT IN CONJUNCTION WITH VSYNC. It does literally nothing because Vsync supercedes it and just cancels it. Vsync adds extra latency.
Boost really doesn’t change the latency measurably yet eats a lot more power. I’ve yet to see a test where it actually increases the fps of it (which is what boost is meant to do), and it eats all the power it can.
Enabling Vsync makes Reflex pointless because it essentially stops Vsync. Additionally Reflex functions essentially as a dynamic frame cap in reference to the system. It’ll do the same thing the fps cap does but let it go higher without sacrifice.
There’s a measurable difference, but at most is 25 ms in tests I’ve seen. If you have Vsync on it does nothing. I like it because it’s a good dynamic frame cap with free benefits but I keep boost off because I have a 4090 and it’s already a space heater.
The boost just makes sure your PC power option is set to max.
You would only turn off boost if you’re trying to save power on a laptop or something.
I would never ever get a laptop over a normal PC. Next to one for traveling? Sure, but not only. They are less efficient, cost MORE, have a problem with heat and are hard to repair if something goes wrong.
A PC with the same specs as a laptop will be cheaper, stronger and easier to repair.
To choose a laptop over it, you really have to travel a lot.