Numbani shouldnt exist in OW2

The attacker 1st point is a pain. You are forced to pick Monke or Dive to get access to Defender highground , which they have too much advantage if your tank decide to play slow old Reinhardt or Mauga.

Delete this map or rework it. Its not fun when you are forcing specifically dive

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Unpopular opinion so it won’t happen.

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Every map caters to particular tactics. If you can’t or don’t want to utilize those tactics, just try your best and let what happens happen.

They did say a little while ago that Numbani is getting a reworking

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It’s being reworked. They’re moving the first attacker spawn closer to the point.

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Its like old Horizon Lunar Colony before the rework, defender highground gain such advantage

Funnily enough they did say first point is getting reworked.

Map with highgrounds better suited for heroes with mobility to access highgrounds.

Mmmh yes the floor is made of floor.

Seemingly a controversial take but maps shouldn’t be designed around making already strong heroes even stronger. All it does is force mandatory comps.

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Damn, people still dislike Numbani? It is my second favorite map in the game.

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I mean there is no second spawn for the defenders, the highground on first point are terrible and the map consists of one choke after another.

The map will get a rework and it cant get one soon enough…

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I like it the way it is, tbh.

Well… most people dont.

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They are all Doomfist’s puppets. They don’t see the beauty and fine art of Numbani.

Numbani was shipped with the game, so they certainly didn’t design it like that

It’s more of a general statement.

That said I refuse to believe they didn’t consider balance implications at all when designing it and more than enough time has passed for them to have addressed the issues.

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The balance implications was that vertically mobile heroes are good on Numbani, snipers are good on Kings Row, and flankers are good on Anubis

Actually, they are indeed reworking Numbani.

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I’d say the same thing about Mercy making OP heroes even more OP with damage boost, but oh well. :rofl:

Already confirmed to be happening.

Numbani was pretty clearly designed at a time when the devs had no idea how Overwatch would be played. You can tell by the vast amounts of basically-unused map near attacker spawn.

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