Just focus in PVP…
Not sure why I created this topic…
When the PVP is worse than the original and the entire purpose of this game being created in the first place WAS THE PVE then yes it does need it.
I’ve seen topics on current PVE modes saying it’s dead.
No replay value, no players queueing.
Better off without it.
it’s only dead because the deadbeats at Blizzard don’t put any Dailies, Weeklies, or Seasonal challenges for it.
I’ve already expressed how I think about it extensively here but essentially:
PVE for a gaming genre like Overwatch is the wrong format, in terms of marketing. With archives it simply worked for the limited time, but as much as I love stories like Bioshock… I wouldn’t play it endlessly for months, years unlike PVP which is constantly changing. If they find themselves having to readjust the AI for those left only in the high difficulty servers… then of course they should have thought of everything as a single player, a much safer narrative business to sell (see starcraft). but no: they did too much brainstorming about “replayability”, even at the cost of ruining the level design of missions like Toronto a lot (too many heroes available, too many specific situations to adapt to for such a long mission)… and above all too much little lore to make it… the Demo of a first chapter.
The pve failed solely for a marketing issue, but also because the idea was essentially wrong on how to make the narrative coexist with replayability. surprise: I like a story but I don’t play it again like I do with PVP just to fill the servers in the next few months / years for new players. in short, they had to make the possibility of playing a story sold as DLC with friends OPTIONAL, not a mandatory requirement.
I don’t know if this really works when pve was the main point of ow2.
Like, it was originally supposed to be like a story expansion you could buy but pvp would not be affected other then the “bonus” of updated skins.
Then they scrapped ow1. I agree that not every game needs pve, but given this game’s history. it feels like a bait and switch.
fortnite has stw but they practically abandoned that mode faster than overwatch did
doesnt matter anymore with creative mode, and ow will never do anything even remotely close to neither the old nor new creative mode
To bait an argument perhaps?
No, but games that advertise a PVE needs one. Games that say “we’re making an entire sequel for this PVE” needs one. Otherwise, what’s the point of making the sequel? Overwatch 2 ended up just being an update that added a shop, and that’s it.
Echo’ing what everyone else already said, Overwatch 1 had so much promise for an expanded universe that PVE felt inevitable. They released brilliant cinematics, there was so much TLC given to the characters, so much potential lore and story and saga.
Some days when my friends don’t want to play, I log on and stare at the screen, sigh, and log off. With the gauntlet release, I play 1 of these and then log off haha.
But sometimes, I want to love the Overwatch universe without its toxic community. I truly wish PVE worked, and its very obvious why it failed. I don’t disagree that it would never provide ENDLESS replayability… but I always dreamed of a solid PVE campaign mode as a COMPLIMENT to the main PVP game because some nights if friends and I are 0-4, we had hoped of jumping into heroic mode of Genji rescuing Zenyatta with 2 augments to get my friend the cosmetic from one challenge and enough exp to get the final talent in his Dragonlord Genji Talent tree to combo with us. But now none of that will happen lol.
Well good news the pve is canceled!
Much like the pvp from OW1 to OW2, the pve in OW2 is the lesser version of what it was supposed to be. Significantly lesser version.
The pve that put OW1 on standby certainly seems like it would’ve been a great addition. Instead, we got the sad leftovers (well by we I mean the people that were suckered into buying it of course).
This would have helped with the longevity of the PvE experience for sure.
It wouldn’t be like that if it was better supported. The PVP would die eventually if it stagnated. And, to a degree, that’s fine. All games will eventually lose most of its player base. That’s why its important for Overwatch to be fun now.