No, this game is not a moba with fps aspects

Where are the side objectives? Tell me where I can find those items. I want stats I can upgrade gosh darnit! I want to farm ai to buy those upgrades. But none of those are in OW.

This game is an objective, team-based, class-based FPS. It’s an FPS with abilities. Abilities don’t make a game a moba. Just stop it

(Looking at you pop)

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I think you are pretty dense if you don’t see the almost 1-1 similarities between the tank and support roles between the two genres.

FFS this game has a fat man with a hook! That is a literal MOBA troupe.

(rolling eyes back)

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Ok. Inspiration from pudge. Good job. So where will you refute my other points

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What other points? Not a single soul is saying this game is a Hard MOBA. Literally nobody. However, the character archetypes and roles, as well as purposes are MOBA inspired unlike nay other fps game. This is really not that had to get.

What people are saying is that the MOBA elements such as maneuverable replaceable tanky barriers, area denial warding on sym, and hard healing are being forgotten for the more fps centric fragging mechanics. Nobody wants to turn your game into a MOBA, they just want MOBA inspired heroes to be good again too.

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Bro have you seen these forums. I swear they want fights to last 3 minutes and swear by this game only having fps aspects. Btw I don’t deny there’s inspiration form mobas. There’s a literal fighting game character. I’m just saying inspiration≠actually

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I also don’t understand the MOBA comparison at all. Hero/class-based shooters were a thing a long time before MOBAs existed anyway. Playing on a team with different abilities does not make a MOBA. Also, MOBAs are bad and Overwatch is good so that’s a noticeable distinction on its own.

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There is, also, a balance between getting 1-2 shot with instagibs, and 3 minute GOATS fights. We all know this. You act like the choice is binary.

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I mean the game developers themselves said this is a “MOBA FPS hybrid” who are we to say otherwise?
And honestly who cares?

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These arguments from people like OP, are not so thinly veiled excused for tanks and supports to be bad. These classes are inherently MOBA inspired, and by saying this game is not a MOBA, what they really mean is that these classes should not be allowed as they are in MOBAs. Which is nuts becasue they have always played more like MOBA heroes.

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Supports and tanks are here to stay. Don’t like it? Go play cs go, go play valorant. Overwatch is not for you then. Who cares if the game is “Moba” or not? The game is fun, that’s all that matters if the fact supports and tanks existing bothers you so much just go play the thousands of basic first person shooters out there.

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I think when creating mercy and ana, they were more inspired by tf2 medic than moba, might be wrong, but primaly beam healing, option to rezz people (tho medic had only in pve) and weapon that heal when hit teammates are all what medic in tf2 had.

Zarya also at first seemed to be tested to be mainly heavy from tf2 (from test video they showed). Just now, she have beam not minigun, and barriers insted of throwing healing at people.

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Yeah I understand people will always prefer longer or shorter ttk. I guess I misinterpreted ur opinion so this is now directed to this weirdos who liked goats

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Its because hero based shooter and fps while different genere’s. Makes it hard to argue what you want/mean.

If I say I want this game to be more hero based shooter instead of fps! What did I say? By saying MOBA vs shooter people understand that you want the game to be about more than how good you shoot. It should revolve heavilier on abilities and team play, over shooting and one person deciding the match.

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Moba fps can choose which elements to implement and which not.

One specific thing I think it’s impotant to note is that in a normal fps aim is the most important thing, everyone has a chance against everyone and aim alone can decide how good you are.

In overwatch abilities play much larger role creating things like hard counters you wouldn’t find in a normal fps…

I mean- paladins counts as a moba-fps and it’s very similar to ow.

Either way, the devs themselves are not too sure about the path so through the years you can see changes for one direction to another.

It’s true right now we’re going closer to an fps with all the nerfs to protections and buffs to damage. but considering the importance of stuff like abilities and synergy it’s clear the game has a lot of moba in it as well.

So yeah, it’s a bit of a weird one but it still has moba elements.

And for your questions, health pack doesn’t count as an item?
Upgrading torb’s turret to level 2 back at the day and ramping up Symmetra’s beam isn’t close? Ultimates are also a similar concept giving you a clear advantage when used right…

A game doesn’t have to be full moba with full fps features in order to be a moba-fps. It can have some from both.

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I get what you mean. I’d rather just say “I want abilities and strategy to be more important than shooting”, though, instead of trying to make the game fit a label. I think OW is a very unique game that isn’t served by trying to fit it into other categories. It kind of has its own category and I’d only consider Team Fortress to be similar.

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Smite is the closest thing to an FPS moba there ever will be, and OW is nothing like that. Generally when people call this game a moba its because they don’t want to imrprove at the FPS elements.

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This is exactly what I was trying to address (plus pop)

If anything its just a problem with the term moba being carried over to something it was never meant to embody, but our language there really is no other way to quickly and easily define what you want outside of stating an entire sentence.

Sure someone could say “I want abilities and strategy to be more important than shooting” instead of moba>shooter. But people tend to gravitate towards saying what they want in as little words as possible. And even though Moba originally meant moba game, its taken on the role of “I want abilities and strategy to be more important than shooting”, so people say that instead. A classic example of a word meaning more than one thing and it needing to be interpreted in the sentence its used in to determine its real meaning.

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The genre is the class based shooter. They tend to have abilities, some for resisting pushes with higher healthpools, others for pushing attacks, others for offering support and utility. OW is as much a shooter as R6: Siege or TF2 are, and nobody seems to be confused by their genres.

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Playing 1st person doesn’t make a FPS. OW is a FPS moba hybride.