Please and thank you.
if i remember i heard it should be Tuesday
Tomorrow then?
lets gooo
on the 24 the shop updates and it would be the last time they could push it out before the end of the month
Heres to hoping
Mercy changes
Roadhog nerfs
Orisa nerfs
Sojourn nerfs
Kiriko nerfs
Maybe we can finally get a balanced game.
keep wishing im not hopeful based on the track record
Never gonna happen lol
Jan 31 11:59 pm/23:59
I think Kiriko is fine tbh. They nerfed her ult & invul period with her TP most recently, no? Genuinely asking, what else would she need nerfed?
The invul+cleanse is just inherently oppressive. (It just cancels every play and allows braindead plays, it makes it so a Roadhog can just walk it down take an anti in his face get a hook and run off, which just shouldn’t be allowed to happen.)
And in my opinion for a low skill primary (It locks on) it does way to much heal it does what 65hps? (Why does she get more HPS than mercy while having a completely overtuned kit)
So in my opinion they either need to lower the healing so Kiriko Lucio as a comp doesn’t work or something. (That comp is way to surviveable)
Or they need to make it so it either cleanses or invuls + heal but not both
So burst heal and then either cleanse or invul.
invincibility removed its just not fun or fair to play against
That’s fair tbh. I personally don’t find playing with or against Suzu all that annoying (although just a tad at times), I could see it getting some sort of nerf down the line. I won’t be mad if it doesn’t ever happen and I won’t be mad if it ever does. Just one of those situational/controversial abilities I guess.
I’m indifferent about it tbh. One take on it is this isn’t your typical FPS game & if supports having rez, cleanse, invul, immort, etc bothers you so much then maybe this game just ain’t for you. But on the other hand, I can totally understand by finding it unfun to play against. It all just comes down to baiting abilities & keeping track of when certain abilities are being used before going in and ulting, for example.
Immortality imo is alot more fair than Suzu.
It has a long travel time an activation time has to be in LOS, the effects don’t linger after its broken etc.
Vs cleanse which is almost instant compared to lamp, has lingering effects it doesn’t stop as soon as it lands on the floor it heals the target and allows you to heal them to full health vs Lamp where you still take damage and as soon as lamp breaks you die because you’re 50hp
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A good way I like to put it is if you use Suzu vs earthshatter you survive.
If you use lamp vs earthshatter you die because he breaks it over your body then kills you.
same can be said about suzu though
but overall i agree with you
I think lamp has a longer activation you know where it hits the floor and then has to rise up and spread out.
Cleanse comparitively is almost instant.
And i think the throw speed on lamp is also slower? but im not too sure about this specific point
Then we’ll all be aboard the nerf Widow train! And the nerf Discord Orb bandwagon! Probably Soldier and Ashe, maybe even Ana, too! Oh and Junkrat! And whoever else the next target will be!
Game will never be considered balanced. Never.
No because if roadhog gets nerfed Winston gets indirectly buffed which means soldier and ashe get indirectly nerfed
The balance towards the end of OW1 actually wasn’t that bad double shield was only an issue into masters most characters were very viable and not many were very oppressive.
Its the problem of invincibility and cleanse on one ability immagine if lamp cleanced