Widowmaker
Juno
Zarya (I wish)
Tracer
Genji
Dva (JK)
Mauga
Those are my predictions.
Widowmaker
Juno
Zarya (I wish)
Tracer
Genji
Dva (JK)
Mauga
Those are my predictions.
I don’t think people want some of these nerfed, but rather reworked.
Specifically, Widow is a problem. Sombra changes means Widow isn’t countered much any more and just freely pops heads and makes way too many games suck.
DVa matrix is a problem that frustrates players that don’t want to play beam. It is too strong and up way too much of the time for something that absorbs so many types of damage and ults.
Mauga is a hero design mess and causes a lot of tank players to leave games. Most of my backfills as tank are into Mauga games.
Juno could perhaps use a small movement nerf - the strafing while in the air is a little crazy.
I don’t think the others you list need anything for the general player base, and no idea why you list Zarya. She is good in the right circumstances, but bad when circumstances are not right. She doesn’t even counter DVa that well on many maps like people seem to think she does.
The one shots need to go.
They reverted one shots and burst damage because mobility and Sombra were so prevelent.
Now look what happened. Heapth nerfs to mpbile heros and Sombra dumpstered.
So get rid of more burst now so we can address the insanely dumb strength of brawl tanks.
Oh please, that’s not why sombra and mobile heroes got nerfed. Mobile heroes got nerfed because they got too many advantages from the global changes.
Do we mean actual nerfs, or placebo nerfs that don’t really accomplish anything but the devs hope will fool the playerbase?
For actual nerfs, I’ll say Juno and Brig. Also Junkrat.
For a placebo, nothingburger nerf I’ll say Widow. Widowmaker’s Venom Mine now has a one second longer cooldown.
We also need a random buff out of nowhere. I’ll go with, ooo, S:76. He no longer has recoil on his gun. Yeah, let’s go with that.
If you say so.
At the same time. The ones shots benefit too so long as they remained lethal enough to break teams. And all it takes is one headshot.
So idk why a global change on every hero is suddenly bad for mobile heroes who generally take a whole bunch more skill to pilot.
please don’t nerf Tracer please don’t nerf Tracer please don’t nerf Tracer please don’t nerf Tracer please don’t nerf Tracer please don’t nerf Tracer please don’t nerf Tracer please don’t nerf Tracer please don’t nerf Tracer please don’t nerf Tracer please don’t nerf Tracer please don’t nerf Tracer please don’t nerf Tracer please don’t nerf Tracer please don’t nerf Tracer please don’t nerf Tracer please don’t nerf Tracer please don’t nerf Tracer please don’t nerf Tracer please don’t nerf Tracer.
Your wish is probably going to be granted. Imo.
Given the fact that they literally buffed Tracer when she was by far the top dps in T500 shows that it’s unlikely she’ll get nerfs
the buff was merely a revert but I’ll take anything for me b5 Tracer B)
They’re going to buff Widow or something equally ridiculous.
I respect it. Hope the climb out isn’t too harsh
Well, that’s what the devs said in their update. Embark on an Out of This World Voyage in Overwatch 2 - Season 12: New Frontiers - News - Overwatch
The only oneshot got reverted is hanzo, who doesn’t benefit from global hitboxbuff and also got a bench of other nerfs. So your arguments just make no sense.
Global changes can affect different heroes disproportionately. what a surprise.
Don’t forget Reaper. He needs a spread nerf to 8, no reload after Wraith, and no early canceling of Wraith.
That’s what team 4 said.
Not what all the devs say.
In a sense of dps…no its not the only dps revert. I made that case to show how dps need actual changes and not temporary excuses that’ll be reverted back to normal.
Sounds more like a lack of adaptation on a players part.
I’m sitting here calling high quick kill time dps stupid but we can’t have heros with plenty of mobility and a vast ocean of skill expression?
I’ll keep saying it. Dps need actual nerfs. Forget fantasy, forget hero identity. The TTK gap is too large, support and tank kits are bloated just to compensate this false need to keep certain dps as blindfiring maniacs who can rack up kills with minimal skill involved.
I’d rather die to more Tracers putting in time to the grind then get one shot by a lazy Widow in the back who taunts after every kill. But no…because Widow can rack up elimns faster, she’s favored over most other dps.
Team 4 is “the devs”.
Please, who are the other oneshot got reverted in dps? Junkrat can’t oneshot combo the standard 250hp heroes.
No, i’ts not. Players adapt to the game pretty fast in general., that a new meta can normally form in just a few weeks or just even days during big changes like the s9 changes.
Because this is still a fps game? FPS game should reward aiming?
So what makes you think the widow is lazy? Sounds like your personal bias that you outweighs movement over aiming.
How is brig not on that list.
She’s literally everywhere and a must pick on pro play….
Try to not play brig and you just loose
76 is the one that needs nerfed not tracer its already hard enough playing her when practically everyone melts her instantly
No they are gane designers parroting the same excuses that has been proof the same ideals do not work.
And I know we both can agree at this point their balance has been reallt horrendous.
But it doesn’t mean you should take advantage of that.
Then why was mobility so hated? Adjust or die. We always say that in the military and in gaming.
Aim should not trump everything. Espcially if it makes teamwork crumble because of a single shot.
Teach someone to kick 10,000 times and they’ll have a mean kick, but they only know how to kick.
Teach someone a 1,000 hours on how to use their entire body and you get a cersatile fighter who can use both arms, legs, who is not only swift, but strong across their entire temple that is themselves.
To master an art you need to learn SEVERAL techniques.
One does not becomr a master with a single move.
While I can agree that the balance is not really good, I’m pretty sure that the reason I think it’s not good would be very different from yours.
Also, if team 4 are not the devs, who are the devs then? No matter what you think about the balance, denying team 4 being the devs of OW is just nonsense and delusional.
It’s not about hate mobility. The balance essentially works like optmization while the devs have some kind of metric like winreate. If the hero is overperforming, they will nerf it. If the hero is underpreforming, they will buff it. If anything, mobility heroes are generally more catered that they normally don’t get as much nerf when overperforming, historical wise.
Also “adjust or die”? why can’t mobility heroes adjust then to the nerf then?