New Hero probably gonna mess around with some Shield Shenanigans.
Why else should they change such a minor detail while the game has much bigger issues right now?
New Hero probably gonna mess around with some Shield Shenanigans.
Why else should they change such a minor detail while the game has much bigger issues right now?
I thought about that, but both Doomfist and Hammond get unreplenishable shields, so itâs not like itâs a new addition. It is more than likely they wanted to move the temp. armor above shields in priority, and that they wanted to keep it consistent.
It may still be the case, but we will have to see
Im wondering if the new hero gives temporary health or overheals. Or maybe give Mercy the ability to overheal.
I wouldnât say itâs a minor detail.
Now that all of Brigâs armor is temporary, it was borderline useless on characters with lots of Innate Shielding (Zarya), because it would typically dissipate by the time the shields were broken through.
We donât have unreplenishable health though!
HmmmâŚwhat could this mean?
btw, is âunreplenishable healthâ actually named in the patch notes?
It was. I think by unregenerable health? Armor and shields were mentioned as well but those arenât new, so this one stood out.
Oooh, very interestingâŚ
Now ya got me thinking.
I think itâs mostly a nerf to help knock goats down a little more. The new character might have shields and armor, so it could also be a proactive nerf against that.
Itâs simply more proof that Blizzard is interested in making $$ from OWL and not making the game for us gamers.
They donât like GOATS and so theyâre nerfing where they can to get out of it. GOATS is too boring for OWL viewership.
I think they just mentioned all of them for the sake of consistency.
Maybe so, but maybe not.
I mean I donât like goats either and donât think itâs fun to fight things that take forever to kill.
Iâm not saying they should get rid of goats and they havenât. They want many comps to be valid options, not just one.