We haven’t had a chance to put any visual effects, sound effects or animations on his new abilities. We were playtesting the changes for a while to make sure we wanted to commit the art resources. We’re now at the point where we can schedule time for our artists and sound designers to work on Hanzo. Once they are close to done, he’ll make his way to the PTR.
The changes we made to Doomfist, Sombra and Mei did not require any art or sound time so it was easier to get those up for public testing.