Nerf ramattra infinite ultimate

Its most ridiculous ultimate. Untill have someone in range of him, ult duration timer will not decrease. You call him “opposite as zenyatta”, then make zenyatta ultimate infinite too untill enemies are around him to make your team imortal.

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Nah, he’s fine that way, that’s why it’s called an “ULTIMATE”.

You should try keeping your distance if you’re having an issue with this.

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But its ultimate is like, an upgraded Nemesis Form that is. I can’t even consider it a real ultimate.

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His ult is only really powerful at end of a match. 3/4 of the time he gets hard focus on and just melts faster than Frosty the Snowman in warmer temperatures.

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Hes very weak, especially when hes fighting against mid-long range heroes. In the end of the match is when its more deadly tho

Edit: New advice, just stay away lmaooo

Its not ridiculous per se, its just that the way they designed it is stupid lol. Imagine not thinking the consequences of that ultimate during overtime. You can’t get away from the point at all and you’re gonna have to deal with Ramattra pressuring your entire team near the point. Make it 8s, reduce dmg of anyone whos inside by 20-30% or something. It seems all they know of debuffing is slow and anti healing lol

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His ult IS a bit overtuned. But frankly, most of the time he feels like he’s feeding. His ult and punching through shields is the only good parts of his kit. The rest is pretty iffy.

Then bastion ultimate should be infinite too, since just upgrade from bastion form to configuration artillery…

Well Bastion’s ultimate atleast does something different, Rammatra’s ultimate is exactly his transformation but with an aoe.

The only reason people think he is weak is because people suck playing with and as Ramattra.

Once the skill level catches up to the hero, they will nerf the crap out of it.

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I don’t think it should last infinitely, as well. What I think should be done, is that there’s a resource meter. With 1200 points, it consumes 400 points each second. For every enemy that is in it, the consumption is reduced by half. 1 enemy: 200/s, 2 – 100/s, 3 – 50/s, 4 – 25/s, 5 – 12.5/s

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I was thinking of making a post asking why everyone thought Rammatra was weak when the guy has a freaking laser on his main weapon.

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It’s only stupid because it doesn’t follow the normal rules of the game. His ult won’t shut off with anything. He has to die. So than everyone does the cheese comp. Nano pump both healers. Match over. It’s Orisa ult range with Mei ice block at that point.

I just had a match where both teams had ramattra. They both stood on the cart in defensive form for like 2 minutes with their ultimate going the whole time. It is dumb.

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First of all, it’s only “infinite” until people all die or walk outside of it. It’s 4s long.

Secondly, I see it as glorified Nemesis. With no way to switch between forms during it you’re stuck in purpetual block mode because you’re too squishy to do anything else.

Thirdly, while I love the idea of an AoE ult like Ram’s, it needs to either be lifesteal locked Nemesis form, or AoE Omnic form. Push for Omnic, hold for Nemesis. Most times I use it to stall until the team gets there, which is a bad idea in general, but that would help immensely with survivability if/when you’re alone.

Also, most players don’t know how to play Ram optimally. This is the first tank to have the ability to switch forms to react to the other team. It’s a shame he’s locked into a certain mode during ult.

My opinions of course.

You think Blizzard intended on him playing peek-a-boo around corners halfway across the map with that “laser” and only using nemesis to block? He is weak and super weak if you play like Blizz intended. Even Junker Queen is stronger than Rammatra.

well, to be fair, he is kinda easy to kill in that form

So the DPS on both team were complete incompetent. Got it.

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Sure, I guess. But it happens, so…

difference is during the ult zen is immune and has infinite health effectively.

seriouly kill him, or put a mei wall in front of him