Nerf Doom immediately

I don’t think he’s op or anything I just hate that he’s constantly in my games. Like 6/8 today on my team alone. What? Because he’s fun to play? No one logs on to have fun get with the program and switch.

But in all seriousness put doom back into DPS I cannot handle one more game opening with my tank using every cooldown to land directly in front of the entire enemy team and then blocking until he dies and then proceeding to do similar tomfoolery the entire rest of the game. I’m tired. Tired in my bones.

9 Likes

Doom and Mei should definitely switch places.

2 Likes

People are spamming doom bc Bastian is being played every single game

Obviously tanks are resorting to the counter that is playable

3 Likes

Doom is not OP. Hes just severely boosted with all the Kiriko and Thai guy mains.

What the game needs is flash bang.

Doom in OW1 was OP.

1 Like

they wont just liekt hey wont nerf 76 or freaking bastion i feel liek they jsut want to get rid of Tracer she s like not even effective naymore i kept trying i ended up abandoning a match i literalyl hit alt f4 as i couldnt take it with me struggling it was hurting me badly…they only listen to flats and other pros that is why theiu game is in the garbage bin heck if we paid per copy of the game this game owuld alreayd be in the bargin bin

Literally first line of my post

No!

I read your title. If a character needs a nerf, its OP.

1 Like

I’ve had Doomfist in games with no Bastion. People are just playing him to play him.

Even though she’s one of the best?

God forbid anybody have fun as a tank

Just a friendly reminder that doom 1-shotted people as a dps. I’m a fan of old doom, but I hear most people didn’t like that about him. Do you still want doom on dps?

1 Like

Do you want the doomfist you killed with one punch back?

Nobody’s saying you can’t have fun.

Sorry, what is it you think Doomfist does besides die painfully vs Zarya / Bastion?

Don’t people realise Life Weaver exists now and he enables doom? Life Weaver + Kiriko is basically a dream come true for doom mains. If doom still isn’t popping off even with these two supports AND he’s playing well, then it usually comes down to DPS diff.

2 Likes

Pick Orisa, Mercy, or Cass, he’ll wanna quit

Been saying this for a long time.

Move doom back to DPS.

Drop health back to 250.

Revert shotgun damage (it was lowered for a tank), and shotgun recharge rate (was increased for tank. It was .65 per shot before, .4 as tank. nerf it back to .65)

Increase punch damage to 150 with a wall hit (100 punch, 50 wall hit). No longer hits secondary targets.

Keep, and hear me out on this one fellow doomfisters, power block.

Have empower work relatively like it does now, except have it also empower slam.

Empowered slam becomes a combo ability. Initial press executes Uppercut. 50 damage, small knock back (No more pop up into the air. Distance similar to old slams pull, about 1-2~ meters). Pressing slam again within a small window after using uppercut initiates slam, which scales damage with air time.

Empowered state is lost after a punch, or upon death.

New DPS-Fist.

The idea here is to solve/approach a lot of old problems with doom, both as and against. Doom still has the one shot potential, BUT its not on a core cooldown and requires being empowered to utilize. No “random 1 shots every 4 seconds”, and gets telegraphed quite heavily.

This brings back upper cut and slam, restoring some of his old movement- BUT links them together within a window.

Even putting uppercut before slam is on purpose- The infamous old tactic with doomfist was to skirt along some roof top with slam, building the max 125 damage, landing on someone and then uppercutting immediately, doing 175 damage- tied in with an animation cancel with his shotgun, for a 100-0 “instagib” combo.

Putting uppercut first means if he DOES skirt across the rooftop to build a max damage slam, he wont be following it up with uppercut when he lands. If he DOES try to upper cut / slam, the damage would be roughly in line with other DPS abilities, hanzo/widow body shot, junkrat mine, soldier helix rockets, etc- at around 120~ damage.

2 Likes

I kinda hate whenever Doom gets buffed because then more people play my main and don’t actually know what they’re doing. Doom is the easiest character in the game to feed on, even easier than Rein just pinning in because at least he can get a lucky kill. But if your Doom has no idea about cooldown management, when and who to dive and coordination with other dive heroes on your team, etc. he just gets no value

plus if more people play Doom, I get more Doom vs Doom mirror matches and that is the most boring thing on the planet because both Dooms just constantly deny each other value when one dives and the other peels, etc. so I really hate playing it

So sure, nerf Doom’s damage numbers or something if you really need to (he’s fine at the moment imo) but please just don’t nerf any cooldowns, that always feels bad

100 is too much on punch