Nerf ashe's dynamite damage

to 150 or 125. 175 is way too much. She has gotten alot of buffs to her viper without any compensation nerfs

9 Likes

Well the cooldown did just get nerfed…

3 Likes

no :heart:

Considering the power of other abilities in the damage category, no it’s fine.

With Helix Rockets you can deal 120 damage every 6 seconds, mines you can combo with one nade to deal 250 damage, and Hanzo can deal 350 damage with Storm Arrows.

Dynamite is fine

4 Likes

Dynamite just got a cd nerf. Check the patch notes. If you are dying to dynamite a lot then you aren’t positioned properly.

it already got a cooldown nerf

plus the buffs to dva defense matrix are another indirect nerf to dynamite

Considering that Ashe has a better ult and/or a better gun than any of those heroes, her dynamite shouldn’t be on par with those abilities.

1 Like

Yeah but there’s a difference between dmg nerf and cool down nerf…
cool down nerfs makes it so the ability can be used less common. more impactful for abilities with less kill potentail or lower cool downs.
for dynamite, if you use it right you can get kills really easily and deal massive damage. So the cool down doesn’t really change the fact you have the potential to kill all squishies in the enemy team in the right time. (im over exaggerating since you do have healing and all, but in the middle of a team fight such an ability can be crazy.)

Don’t get me wrong, this nerf was a good nerf but she still needs a damage nerf as well.
Ashe does about 85 damage per body shot.
concidering the dynamite suration is about 5 seconds, they can nerf the damage a bit from 175 to between 125 and 150…

1 Like

They just nerfed the cooldown so nobody can complain about dynamite spam anymore.

No, not unless you nerf junkrat mine and revert it to only being a capacity of 1. And ult charge can be built by destroying or damaging torbjorn turret, or sheilds can no longer be held or placed vertically only horizontally

Mines are significantly less consistent than dynamite. If you want to equate them maybe we should talk about making Ashes Dynamite dot subject to severe falloff like Junks mines are. I can’t see Ashe players being for that though.

Dont care if one character can have bs spam kit then another character can have a bs spam kit.

You have healers and medipacks for a reason…Use them

i mean, 12 second cooldown sounds pretty long, but considering the time it takes for dynamite to fly, detonate, and the whole burn duration… then the cooldown is almost over again. i can see why it annoys people, but im not yet sure if its too strong. maybe just increase her ult cost, if thats the problem.

Honestly it’s fine. It’s damage over time. If it was Burst damage then maybe but it’s not.

If anything you just need more competent healers. If a healer lets you die to burn they’re a bad healer :woman_shrugging:t3: (Or they’re playing zen for some reason)

Or find a health pack

My guilty pleasure it watching someone burn next to their healers for ages without them even trying to help. This happens when the enemy has lucio/Ana/zen combination. I know I’m gonna have a fun time as Ashe as no one will heal each other.