Nerf anas grenade

nerf anas grenade

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Why dont we just remove the support class from the game at this point


I can’t heal through stupid ~WildPants

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Ana has least “SELF-PROTECT” ability among healers.

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Her grenade hasn’t been touched since March of 2017

She has come in and out of the meta as much as pretty much any other hero.

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i’d rather they nerf the damage boost and remove the damage reduction and add movement speed and increase HP by like 100 so that reinhardt nanoboost isnt silly.

As much as I hate being purpled as much as the next guy, just why?
I don’t know if this thread is serious but didn’t give any evidence as to why they want it nerfed or trying to bait people into replying?

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Ana’s grenade is a nerf to other supports. It needs to last less long basically.

But what about healing power creep huh?

Nah its her nano heal that needs to be removed. Stupid change to be begin with. It is just a substitute for the speed burst, but even worse since its basically a res. So yea it has to go. Overall I think all the healers just need much more similar sustain and than take it from there. Coz with the healing creep any support with the strongest output just becomes 100% pick rate right now.

Zen solely exists to be abused by Tracer, Genji, Sombra or anyone with damage

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It’s a single target support ultimate that can be negated by focus fire and CC?

It’s also the ONLY support ultimate that doesn’t benefit the caster in any way

Moira’s gives her life steal and faster movement speed
Zen’s makes him literally unkillable
Lucio gives himself barrier hp
Mercy’s passive keeps working through damage and lets her fly
Brig’s gives her armour
Baptiste can shoot through his ult to buff his damage and healing

Ana has to pray and hope that her target is able to do something with her ultimate

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Ana and Zen have the same number of average deaths per game

That’s cool. Still think Zen is weaker in terms of self protection :no_mouth:

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He makes up for it by killing the people who attack him.

Ana Sleeps them and runs away; Zen outright kills them

It’s why Zen actually does DPS numbers of damage and elims (Unlike Baptiste who everyone cried about)

I’m aware of this (still don’t know why Baptiste’s damage was complained about or why they went through with it, but whatever)

His damage makes up for it but nothing else. Not to mention his hitbbox is huge. He has no immediate healing or CC like Ana (even though they’re on long cool downs) and she does have fair damage too, at least to make any attacker leave.

Comes down to abilities and aim. You can’t aim? Zen will be awful for you. Even if you can, it isn’t guaranteed that you’ll win. Ana on the other hand can at least stall with her grenade and smaller hitbox.

Well regardless; they both die the same average amount

And Zen has an easier time hitting enemy players because his projectile size is larger than Ana’s projectile size

What CC are you talking about that could stop it? Investing other big ults you mean? Does it guarantee value for it? Nope, people may still stay alive and kill stuff and the most important party they were still brought back from the brink of death coz lol 100? 150? HP instant heal. The Nano does not only put you back at full HP it gives you DMG reduction and DMG. That itself is enough, it was enough, that was the reason speed burst was removed in the first place, even if ana at that time was so far ahead of every other support in every other metric anyways. The only reason she got the healing slapped on(might as well been speed burst) was coz the other healers had gotten so powered creeped she was falling behind. Regardless it was not need, since the game did not need more power creep anyways and the result when their sustain been nerfed is ana being instant number 1 again. As it happens nano is a pretty big deal as well and now that their is no sustain to outweigh anything over getting your team a nano well here we are.

Benefiting the caster has nothing to do with abilities balance in to the game. I have played this game at a high enough level and long enough to understand it to the point where I know what consequences things will have.

And as of right now any team not running an Ana is throwing. Having watched the Dallas vs Shock last weekend was more than enough. Do you know how many fights the shock lost using Nano? Non. Do you know why Shock won the match so easily? Coz they ran Ana all the time. All they did was use nano on a player when they were about to die and dallas had invested an ult or two and floppy di flopp fight turned around with ez coz basically a 6v6 now became a 6v7 bringing a player that was essentially dead back to life and giving them bonus damage. Damage enough for basically 90% of the viable DPS pool to oneshot, coincidence. Think not.

Are you really saying that Ana’s ult is worse than Moira and Mercy’s? lol

I will concede that I wish ana was balanced around bio nade reducing enemy healing to half instead of completely.

But I also don’t really advocate for a nerf to ana in her current state without compensation.

Ana has low self defense? Lower than Zen? Are you high?

When dove on, she can self heal, damage and deny healing at the same time, she can sleep, and primary is hitting for 70 damages, hitscan.

On the other end, Zen is probably the most squishy character in the game. Most of his survivability comes from good positioning and flawless aiming. Yet with the addition of retarded concepts such as doomfist, ball and sombra, to name a few, there is only so much you can do without heavily relying on your teammates.

They are both my most payed characters and I assure you Zen survivability is nowhere close to Ana. They are also quite fine and balanced given the amount of skill they require.

2 Likes